godot/scene/3d
lawnjelly cb8134f371 Optimize transform propagation for hidden objects
When visual instances are hidden, there is no need to update their global transforms and send these to the visual server. This only needs to be done when the objects are reshown.
2021-02-03 15:16:47 +00:00
..
area.cpp Fix usage of deleted element in Area::_area_inout 2021-01-16 09:54:55 +01:00
area.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_nodes.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_nodes.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_stream_player_3d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_stream_player_3d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
baked_lightmap.cpp Fix disconnection between Gizmo and inspector values on BakedLightmap 2021-01-28 07:03:06 +03:00
baked_lightmap.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
bone_attachment.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
bone_attachment.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_object.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_polygon.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_polygon.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
collision_shape.cpp Fix collision shape update when changing shape properties 2021-01-13 16:54:22 +01:00
collision_shape.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cpu_particles.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
cpu_particles.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gi_probe.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gi_probe.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
immediate_geometry.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
immediate_geometry.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
interpolated_camera.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
interpolated_camera.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
light.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
light.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
lightmapper.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
lightmapper.h embree: cross compile fixes. 2021-01-18 06:20:24 -08:00
listener.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
listener.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
mesh_instance.cpp Do not clear materials when setting mesh 2021-01-26 22:10:30 +01:00
mesh_instance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
multimesh_instance.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_mesh.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_mesh.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
particles.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
particles.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_body.cpp Fixed 6DOF set/get check for the path starting with joint_constraints 2021-01-26 17:00:15 +01:00
physics_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_joint.cpp Fix not clearing a Joint3D with only a B node when removing the B node 2021-01-13 18:29:44 +00:00
physics_joint.h Merge pull request #45163 from akien-mga/3.2-cherrypicks 2021-01-13 17:38:05 +01:00
position_3d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
position_3d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
proximity_group.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
proximity_group.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
ray_cast.cpp Merge pull request #45198 from nekomatata/improved-raycast-node-render-debug-3.2 2021-01-15 16:51:04 +01:00
ray_cast.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
reflection_probe.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
reflection_probe.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
remote_transform.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
remote_transform.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
skeleton.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
soft_body.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
soft_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spatial.cpp Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
spatial.h Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
spatial_velocity_tracker.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spatial_velocity_tracker.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spring_arm.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
spring_arm.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite_3d.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite_3d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vehicle_body.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
vehicle_body.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visibility_notifier.cpp Cache world in VisibilityNotifier3D to avoid crash 2021-02-02 13:02:45 +01:00
visibility_notifier.h Cache world in VisibilityNotifier3D to avoid crash 2021-02-02 13:02:45 +01:00
visual_instance.cpp Optimize transform propagation for hidden objects 2021-02-03 15:16:47 +00:00
visual_instance.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
voxel_light_baker.cpp Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
voxel_light_baker.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00
world_environment.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
world_environment.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00