..
area_2d_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
area_2d_sw.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
area_pair_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
area_pair_2d_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
body_2d_sw.cpp
Ignore disabled shapes for mass property calculations
2021-06-17 17:17:05 -07:00
body_2d_sw.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
body_pair_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
body_pair_2d_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
broad_phase_2d_basic.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
broad_phase_2d_basic.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
broad_phase_2d_bvh.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
broad_phase_2d_bvh.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
broad_phase_2d_hash_grid.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
broad_phase_2d_hash_grid.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
broad_phase_2d_sw.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
broad_phase_2d_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
collision_object_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
collision_object_2d_sw.h
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
collision_solver_2d_sat.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_solver_2d_sat.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
collision_solver_2d_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
collision_solver_2d_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
constraint_2d_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
joints_2d_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
joints_2d_sw.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
physics_2d_server_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
physics_2d_server_sw.h
Merge pull request #38387 from Rhathe/set_iterations
2021-05-19 19:48:08 +02:00
physics_2d_server_wrap_mt.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
physics_2d_server_wrap_mt.h
Merge pull request #38387 from Rhathe/set_iterations
2021-05-19 19:48:08 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
shape_2d_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
shape_2d_sw.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
space_2d_sw.cpp
Fix and clean disabled shapes handling in godot physics servers
2021-06-22 16:48:24 -07:00
space_2d_sw.h
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
step_2d_sw.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
step_2d_sw.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00