godot/platform/osx
2019-10-30 14:42:21 +02:00
..
export Add code signing support for Windows exports (using "signtool" on Windows and "osslsigncode" on the other platforms) 2019-10-04 22:33:03 +03:00
camera_osx.h Add script to fix style issues and copyright headers 2019-06-17 13:35:47 +02:00
camera_osx.mm Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
crash_handler_osx.h
crash_handler_osx.mm Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
detect.py Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
dir_access_osx.h Remove redundant author doc comments 2019-08-12 04:26:38 -05:00
dir_access_osx.mm [macOS] Fix non-ASCII volume name listing, replace deprecated volume listing API. Remove hidden mount points from the volume list. 2019-10-18 15:36:29 +03:00
godot_main_osx.mm
joypad_osx.cpp Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
joypad_osx.h
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_osx.h Fix compilation warnings in macOS build, enable warnings=extra werror=yes for macOS CI. 2019-10-24 20:37:56 +03:00
os_osx.mm [macOS, Windows, X11] Add graphic tablet pen pressure and tilt support to InputEventMouseMotion event. 2019-10-30 14:42:21 +02:00
platform_config.h
platform_osx_builders.py
power_osx.cpp
power_osx.h
SCsub Adding a new Camera Server implementation to Godot. 2019-06-15 21:30:32 +10:00
semaphore_osx.cpp
semaphore_osx.h