godot/servers/audio
Rémi Verschelde 2143f46df2
Merge pull request #33516 from qarmin/small_fixes
Memory leaks and crash fixes
2019-11-10 10:17:19 +01:00
..
effects Merge pull request #33516 from qarmin/small_fixes 2019-11-10 10:17:19 +01:00
audio_driver_dummy.cpp
audio_driver_dummy.h
audio_effect.cpp
audio_effect.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
audio_filter_sw.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
audio_filter_sw.h
audio_rb_resampler.cpp Small fixes, mostly dupicated code 2019-04-08 11:03:37 +02:00
audio_rb_resampler.h
audio_stream.cpp Exposes capture methods to AudioServer, variable renames for consistency, 2019-07-15 15:12:29 +01:00
audio_stream.h Exposes capture methods to AudioServer, variable renames for consistency, 2019-07-15 15:12:29 +01:00
reverb_sw.cpp
reverb_sw.h
SCsub
voice_rb_sw.h Replace 'ERR_EXPLAIN' with 'ERR_FAIL_*_MSG' in "main" and "servers" directories 2019-08-09 11:27:39 -03:00