godot/modules/gltf
2021-08-09 00:09:19 -07:00
..
doc_classes doc: Use self-closing tags for return and argument 2021-07-30 15:29:52 +02:00
config.py doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
editor_scene_exporter_gltf_plugin.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_gltf.cpp Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
editor_scene_importer_gltf.h Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
gltf_accessor.cpp
gltf_accessor.h
gltf_animation.cpp
gltf_animation.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_buffer_view.cpp
gltf_buffer_view.h
gltf_camera.cpp
gltf_camera.h
gltf_document.cpp Continue when glTF2 lights fail to parse. 2021-08-09 00:09:19 -07:00
gltf_document.h Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
gltf_light.cpp
gltf_light.h
gltf_mesh.cpp
gltf_mesh.h
gltf_node.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_node.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_skeleton.cpp
gltf_skeleton.h
gltf_skin.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_skin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_spec_gloss.cpp
gltf_spec_gloss.h
gltf_state.cpp
gltf_state.h Misc cleanup of header includes 2021-07-15 00:46:43 +02:00
gltf_texture.cpp
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp Implement the ability to disable classes 2021-07-13 09:25:14 -03:00
register_types.h
SCsub