godot/scene
2020-06-15 21:44:03 +03:00
..
2d Object: Add usage hint to instantiate Object properties in editor 2020-06-12 14:30:18 +02:00
3d Object: Add usage hint to instantiate Object properties in editor 2020-06-12 14:30:18 +02:00
animation Restore capture caches when missing 2020-06-05 23:26:25 +02:00
audio Style: Enforce braces around if blocks and loops 2020-05-14 21:57:34 +02:00
debugger Fix resource preview in remote inspector 2020-05-23 11:52:02 +02:00
gui Merge pull request #39485 from theoway/append_bbcode_animation_bug 2020-06-15 11:03:46 +02:00
main Fix signal duplication bug when duplicating node with instanced children 2020-06-09 21:24:05 +08:00
resources Use path instead classname to prevent errors for exported visual shaders 2020-06-15 21:44:03 +03:00
register_scene_types.cpp Move RayShape2D implementation into its own translation unit 2020-06-01 01:52:07 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
scene_string_names.h Custom Skeleton3DEditorPlugin 2020-05-22 09:54:34 -07:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00