godot/scene
Pedro J. Estébanez 4a98a59aa6 Fix joints collision exceptions
Fix 3D joint handling of collision exceptions, so that they lose effect when the joint is not valid in every case; also some redundant code removed.

Also avoid trying to create the joint when not neither body A nor body B are set.

Make 2D joints be handled like their 3D counterparts, which adds the fixes to them while also removing duplicated code.

Fixes #2383.
2017-08-29 23:28:48 +02:00
..
2d Fix joints collision exceptions 2017-08-29 23:28:48 +02:00
3d Fix joints collision exceptions 2017-08-29 23:28:48 +02:00
animation Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
gui Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
io Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
main Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
resources Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
register_scene_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
scene_string_names.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
scene_string_names.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-05-26 23:39:47 +02:00