godot/platform/javascript/http_request.h
Rémi Verschelde b16c309f82 Update copyright statements to 2019
Happy new year to the wonderful Godot community!
2019-01-01 12:58:10 +01:00

76 lines
3.5 KiB
C++

/*************************************************************************/
/* http_request.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef HTTP_REQUEST_H
#define HTTP_REQUEST_H
#ifdef __cplusplus
extern "C" {
#endif
#include "stddef.h"
typedef enum {
XHR_READY_STATE_UNSENT = 0,
XHR_READY_STATE_OPENED = 1,
XHR_READY_STATE_HEADERS_RECEIVED = 2,
XHR_READY_STATE_LOADING = 3,
XHR_READY_STATE_DONE = 4,
} godot_xhr_ready_state_t;
extern int godot_xhr_new();
extern void godot_xhr_reset(int p_xhr_id);
extern bool godot_xhr_free(int p_xhr_id);
extern int godot_xhr_open(int p_xhr_id, const char *p_method, const char *p_url, const char *p_user = NULL, const char *p_password = NULL);
extern void godot_xhr_set_request_header(int p_xhr_id, const char *p_header, const char *p_value);
extern void godot_xhr_send_null(int p_xhr_id);
extern void godot_xhr_send_string(int p_xhr_id, const char *p_data);
extern void godot_xhr_send_data(int p_xhr_id, const void *p_data, int p_len);
extern void godot_xhr_abort(int p_xhr_id);
/* this is an HTTPClient::ResponseCode, not ::Status */
extern int godot_xhr_get_status(int p_xhr_id);
extern godot_xhr_ready_state_t godot_xhr_get_ready_state(int p_xhr_id);
extern int godot_xhr_get_response_headers_length(int p_xhr_id);
extern void godot_xhr_get_response_headers(int p_xhr_id, char *r_dst, int p_len);
extern int godot_xhr_get_response_length(int p_xhr_id);
extern void godot_xhr_get_response(int p_xhr_id, void *r_dst, int p_len);
#ifdef __cplusplus
}
#endif
#endif /* HTTP_REQUEST_H */