godot/tools/editor/scenes_dock.cpp
2015-11-19 20:24:43 -03:00

1254 lines
32 KiB
C++

/*************************************************************************/
/* scenes_dock.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "scenes_dock.h"
#include "os/dir_access.h"
#include "os/file_access.h"
#include "globals.h"
#include "io/resource_loader.h"
#include "os/os.h"
#include "editor_node.h"
#include "editor_settings.h"
bool ScenesDock::_create_tree(TreeItem *p_parent,EditorFileSystemDirectory *p_dir) {
TreeItem *item = tree->create_item(p_parent);
String dname=p_dir->get_name();
if (dname=="")
dname="res://";
item->set_text(0,dname);
item->set_icon(0,get_icon("Folder","EditorIcons"));
item->set_selectable(0,true);
String lpath = p_dir->get_path();
if (lpath!="res://" && lpath.ends_with("/")) {
lpath=lpath.substr(0,lpath.length()-1);
}
item->set_metadata(0,lpath);
if (lpath==path) {
item->select(0);
}
//item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
bool has_items=false;
for(int i=0;i<p_dir->get_subdir_count();i++) {
if (_create_tree(item,p_dir->get_subdir(i)))
has_items=true;
}
#if 0
for (int i=0;i<p_dir->get_file_count();i++) {
String file_name = p_dir->get_file(i);
String file_path = p_dir->get_file_path(i);
// ScenesDockFilter::FILTER_PATH
String search_from = file_path.right(6); // trim "res://"
if (file_filter == ScenesDockFilter::FILTER_NAME)
search_from = file_name;
else if (file_filter == ScenesDockFilter::FILTER_FOLDER)
search_from = file_path.right(6).get_base_dir();
if (search_term!="" && search_from.findn(search_term)==-1)
continue;
bool isfave = favorites.has(file_path);
if (button_favorite->is_pressed() && !isfave)
continue;
TreeItem *fitem = tree->create_item(item);
fitem->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
fitem->set_editable(0,true);
fitem->set_checked(0,isfave);
fitem->set_text(0,file_name);
Ref<Texture> icon = get_icon( (has_icon(p_dir->get_file_type(i),"EditorIcons")?p_dir->get_file_type(i):String("Object")),"EditorIcons");
fitem->set_icon(0, icon );
fitem->set_metadata(0,file_path);
//if (p_dir->files[i]->icon.is_valid()) {
// fitem->set_icon(0,p_dir->files[i]->icon);
// }
has_items=true;
}
#endif
/*if (!has_items) {
memdelete(item);
return false;
}*/
return true;
}
void ScenesDock::_update_tree() {
tree->clear();
updating_tree=true;
TreeItem *root = tree->create_item();
TreeItem *favorites = tree->create_item(root);
favorites->set_icon(0, get_icon("Favorites","EditorIcons") );
favorites->set_text(0,"Favorites:");
favorites->set_selectable(0,false);
Vector<String> faves = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<faves.size();i++) {
if (!faves[i].begins_with("res://"))
continue;
TreeItem *ti = tree->create_item(favorites);
String fv = faves[i];
if (fv=="res://")
ti->set_text(0,"/");
else
ti->set_text(0,faves[i].get_file());
ti->set_icon(0,get_icon("Folder","EditorIcons"));
ti->set_selectable(0,true);
ti->set_metadata(0,faves[i]);
}
_create_tree(root,EditorFileSystem::get_singleton()->get_filesystem());
updating_tree=false;
}
void ScenesDock::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_ENTER_TREE: {
if (initialized)
return;
initialized=true;
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
button_reload->set_icon( get_icon("Reload","EditorIcons"));
button_favorite->set_icon( get_icon("Favorites","EditorIcons"));
button_fav_up->set_icon( get_icon("MoveUp","EditorIcons"));
button_fav_down->set_icon( get_icon("MoveDown","EditorIcons"));
button_instance->set_icon( get_icon("Add","EditorIcons"));
button_open->set_icon( get_icon("Folder","EditorIcons"));
button_back->set_icon( get_icon("Filesystem","EditorIcons"));
display_mode->set_icon( get_icon("FileList","EditorIcons"));
display_mode->connect("pressed",this,"_change_file_display");
file_options->set_icon( get_icon("Tools","EditorIcons"));
files->connect("item_activated",this,"_select_file");
button_hist_next->connect("pressed",this,"_fw_history");
button_hist_prev->connect("pressed",this,"_bw_history");
button_hist_next->set_icon( get_icon("Forward","EditorIcons"));
button_hist_prev->set_icon( get_icon("Back","EditorIcons"));
file_options->get_popup()->connect("item_pressed",this,"_file_option");
button_back->connect("pressed",this,"_go_to_tree",varray(),CONNECT_DEFERRED);
current_path->connect("text_entered",this,"_go_to_dir");
_update_tree(); //maybe it finished already
if (EditorFileSystem::get_singleton()->is_scanning()) {
_set_scannig_mode();
}
} break;
case NOTIFICATION_PROCESS: {
if (EditorFileSystem::get_singleton()->is_scanning()) {
scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
}
} break;
case NOTIFICATION_EXIT_TREE: {
} break;
}
}
void ScenesDock::_dir_selected() {
TreeItem *ti = tree->get_selected();
if (!ti)
return;
String dir = ti->get_metadata(0);
bool found=false;
Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<favorites.size();i++) {
if (favorites[i]==dir) {
found=true;
break;
}
}
button_favorite->set_pressed(found);
if (ti->get_parent() && ti->get_parent()->get_parent()==tree->get_root() && !ti->get_parent()->get_prev()) {
//a favorite!!!
button_fav_up->set_disabled(!ti->get_prev());
button_fav_down->set_disabled(!ti->get_next());
} else {
button_fav_up->set_disabled(true);
button_fav_down->set_disabled(true);
}
}
void ScenesDock::_fav_up_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
if (!sel->get_prev())
return;
String sw = sel->get_prev()->get_metadata(0);
String txt = sel->get_metadata(0);
Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
int a_idx=favorited.find(sw);
int b_idx=favorited.find(txt);
if (a_idx==-1 || b_idx==-1)
return;
SWAP(favorited[a_idx],favorited[b_idx]);
EditorSettings::get_singleton()->set_favorite_dirs(favorited);
_update_tree();
if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
return;
sel = tree->get_root()->get_children()->get_children();
while(sel) {
String t = sel->get_metadata(0);
if (t==txt) {
sel->select(0);
return;
}
sel=sel->get_next();
}
}
void ScenesDock::_fav_down_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
if (!sel->get_next())
return;
String sw = sel->get_next()->get_metadata(0);
String txt = sel->get_metadata(0);
Vector<String> favorited = EditorSettings::get_singleton()->get_favorite_dirs();
int a_idx=favorited.find(sw);
int b_idx=favorited.find(txt);
if (a_idx==-1 || b_idx==-1)
return;
SWAP(favorited[a_idx],favorited[b_idx]);
EditorSettings::get_singleton()->set_favorite_dirs(favorited);
_update_tree();
if (!tree->get_root() || !tree->get_root()->get_children() || !tree->get_root()->get_children()->get_children())
return;
sel = tree->get_root()->get_children()->get_children();
while(sel) {
String t = sel->get_metadata(0);
if (t==txt) {
sel->select(0);
return;
}
sel=sel->get_next();
}
}
void ScenesDock::_favorites_pressed() {
TreeItem *sel = tree->get_selected();
if (!sel)
return ;
String dir = sel->get_metadata(0);
int idx = -1;
Vector<String> favorites = EditorSettings::get_singleton()->get_favorite_dirs();
for(int i=0;i<favorites.size();i++) {
if (favorites[i]==dir) {
idx=i;
break;
}
}
if (button_favorite->is_pressed() && idx==-1) {
favorites.push_back(dir);
EditorSettings::get_singleton()->set_favorite_dirs(favorites);
_update_tree();
} else if (!button_favorite->is_pressed() && idx!=-1) {
favorites.remove(idx);
EditorSettings::get_singleton()->set_favorite_dirs(favorites);
_update_tree();
}
}
String ScenesDock::get_selected_path() const {
TreeItem *sel = tree->get_selected();
if (!sel)
return "";
String path = sel->get_metadata(0);
return "res://"+path;
}
void ScenesDock::_instance_pressed() {
if (tree_mode)
{
TreeItem *sel = tree->get_selected();
if (!sel)
return;
String path = sel->get_metadata(0);
}
else
{
int idx = -1;
for (int i = 0; i<files->get_item_count(); i++) {
if (files->is_selected(i))
{
idx = i;
break;
}
}
if (idx<0)
return;
path = files->get_item_metadata(idx);
}
emit_signal("instance",path);
}
void ScenesDock::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
if (p_preview.is_valid() && path==p_path.get_base_dir()) {
int idx=p_udata;
if (idx>=files->get_item_count())
return;
String fpath = files->get_item_metadata(idx);
if (fpath!=p_path)
return;
files->set_item_icon(idx,p_preview);
}
}
void ScenesDock::_change_file_display() {
if (display_mode->is_pressed()) {
display_mode->set_icon( get_icon("FileThumbnail","EditorIcons"));
} else {
display_mode->set_icon( get_icon("FileList","EditorIcons"));
}
_update_files(true);
}
void ScenesDock::_update_files(bool p_keep_selection) {
Set<String> cselection;
if (p_keep_selection) {
for(int i=0;i<files->get_item_count();i++) {
if (files->is_selected(i))
cselection.insert(files->get_item_text(i));
}
}
files->clear();
EditorFileSystemDirectory *efd = EditorFileSystem::get_singleton()->get_path(path);
if (!efd)
return;
int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
Ref<Texture> folder_thumbnail;
Ref<Texture> file_thumbnail;
bool use_thumbnails=!display_mode->is_pressed();
if (use_thumbnails) { //thumbnails
files->set_max_columns(0);
files->set_icon_mode(ItemList::ICON_MODE_TOP);
files->set_fixed_column_width(thumbnail_size*3/2);
files->set_max_text_lines(2);
files->set_min_icon_size(Size2(thumbnail_size,thumbnail_size));
if (!has_icon("ResizedFolder","EditorIcons")) {
Ref<ImageTexture> folder = get_icon("FolderBig","EditorIcons");
Image img = folder->get_data();
img.resize(thumbnail_size,thumbnail_size);
Ref<ImageTexture> resized_folder = Ref<ImageTexture>( memnew( ImageTexture));
resized_folder->create_from_image(img,0);
Theme::get_default()->set_icon("ResizedFolder","EditorIcons",resized_folder);
}
folder_thumbnail = get_icon("ResizedFolder","EditorIcons");
if (!has_icon("ResizedFile","EditorIcons")) {
Ref<ImageTexture> file = get_icon("FileBig","EditorIcons");
Image img = file->get_data();
img.resize(thumbnail_size,thumbnail_size);
Ref<ImageTexture> resized_file = Ref<ImageTexture>( memnew( ImageTexture));
resized_file->create_from_image(img,0);
Theme::get_default()->set_icon("ResizedFile","EditorIcons",resized_file);
}
file_thumbnail = get_icon("ResizedFile","EditorIcons");
} else {
files->set_icon_mode(ItemList::ICON_MODE_LEFT);
files->set_max_columns(1);
files->set_max_text_lines(1);
files->set_fixed_column_width(0);
files->set_min_icon_size(Size2());
}
if (path!="res://") {
if (use_thumbnails) {
files->add_item("..",folder_thumbnail,true);
} else {
files->add_item("..",get_icon("folder","FileDialog"),true);
}
String bd = path.get_base_dir();
if (bd!="res://" && !bd.ends_with("/"))
bd+="/";
files->set_item_metadata(files->get_item_count()-1,bd);
}
for(int i=0;i<efd->get_subdir_count();i++) {
String dname=efd->get_subdir(i)->get_name();
if (use_thumbnails) {
files->add_item(dname,folder_thumbnail,true);
} else {
files->add_item(dname,get_icon("folder","FileDialog"),true);
}
files->set_item_metadata(files->get_item_count()-1,path.plus_file(dname)+"/");
if (cselection.has(dname))
files->select(files->get_item_count()-1,false);
}
for(int i=0;i<efd->get_file_count();i++) {
String fname=efd->get_file(i);
String fp = path.plus_file(fname);
String type = efd->get_file_type(i);
Ref<Texture> type_icon;
if (has_icon(type,"EditorIcons")) {
type_icon=get_icon(type,"EditorIcons");
} else {
type_icon=get_icon("Object","EditorIcons");
}
if (use_thumbnails) {
files->add_item(fname,file_thumbnail,true);
files->set_item_metadata(files->get_item_count()-1,fp);
files->set_item_tag_icon(files->get_item_count()-1,type_icon);
EditorResourcePreview::get_singleton()->queue_resource_preview(fp,this,"_thumbnail_done",files->get_item_count()-1);
} else {
files->add_item(fname,type_icon,true);
files->set_item_metadata(files->get_item_count()-1,fp);
}
if (cselection.has(fname))
files->select(files->get_item_count()-1,false);
}
}
void ScenesDock::_select_file(int p_idx) {
files->select(p_idx,true);
_open_pressed();
}
void ScenesDock::_go_to_tree() {
tree->show();
files->hide();
path_hb->hide();
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
button_favorite->show();
button_fav_up->show();
button_fav_down->show();
button_open->hide();
button_instance->hide();
button_open->hide();
file_options->hide();
tree_mode=true;
}
void ScenesDock::_go_to_dir(const String& p_dir){
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir(p_dir)==OK) {
path=da->get_current_dir();
_update_files(false);
}
current_path->set_text(path);
memdelete(da);
}
void ScenesDock::_fs_changed() {
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
scanning_vb->hide();
if (tree_mode) {
tree->show();
button_favorite->show();
button_fav_up->show();
button_fav_down->show();
_update_tree();
} else {
files->show();
path_hb->show();
button_instance->show();
button_open->show();
file_options->show();
_update_files(true);
}
set_process(false);
}
void ScenesDock::_set_scannig_mode() {
tree->hide();
button_favorite->hide();
button_fav_up->hide();
button_fav_down->hide();
button_instance->hide();
button_open->hide();
file_options->hide();
button_hist_prev->set_disabled(true);
button_hist_next->set_disabled(true);
scanning_vb->show();
path_hb->hide();
files->hide();
set_process(true);
if (EditorFileSystem::get_singleton()->is_scanning()) {
scanning_progress->set_val(EditorFileSystem::get_singleton()->get_scanning_progress()*100);
} else {
scanning_progress->set_val(0);
}
}
void ScenesDock::_fw_history() {
if (history_pos<history.size()-1)
history_pos++;
path=history[history_pos];
if (tree_mode) {
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
} else {
_update_files(false);
current_path->set_text(path);
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_bw_history() {
if (history_pos>0)
history_pos--;
path=history[history_pos];
if (tree_mode) {
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
} else {
_update_files(false);
current_path->set_text(path);
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_push_to_history() {
history.resize(history_pos+1);
if (history[history_pos]!=path) {
history.push_back(path);
history_pos++;
}
button_hist_prev->set_disabled(history_pos==0);
button_hist_next->set_disabled(history_pos+1==history.size());
}
void ScenesDock::_find_inside_move_files(EditorFileSystemDirectory *efsd,Vector<String>& files) {
for(int i=0;i<efsd->get_subdir_count();i++) {
_find_inside_move_files(efsd->get_subdir(i),files);
}
for(int i=0;i<efsd->get_file_count();i++) {
files.push_back(efsd->get_file_path(i));
}
}
void ScenesDock::_find_remaps(EditorFileSystemDirectory *efsd,Map<String,String> &renames,List<String>& to_remaps) {
for(int i=0;i<efsd->get_subdir_count();i++) {
_find_remaps(efsd->get_subdir(i),renames,to_remaps);
}
for(int i=0;i<efsd->get_file_count();i++) {
Vector<String> deps=efsd->get_file_deps(i);
for(int j=0;j<deps.size();j++) {
if (renames.has(deps[j])) {
to_remaps.push_back(efsd->get_file_path(i));
break;
}
}
}
}
void ScenesDock::_rename_operation(const String& p_to_path) {
if (move_files[0]==p_to_path) {
EditorNode::get_singleton()->show_warning("Same source and destination files, doing nothing.");
return;
}
if (FileAccess::exists(p_to_path)) {
EditorNode::get_singleton()->show_warning("Target file exists, can't overwrite. Delete first.");
return;
}
Map<String,String> renames;
renames[move_files[0]]=p_to_path;
List<String> remap;
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
print_line("found files to remap: "+itos(remap.size()));
//perform remaps
for(List<String>::Element *E=remap.front();E;E=E->next()) {
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
print_line("remapping: "+E->get());
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
}
}
//finally, perform moves
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
Error err = da->rename(move_files[0],p_to_path);
print_line("moving file "+move_files[0]+" to "+p_to_path);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[0]+"\n");
}
//rescan everything
memdelete(da);
print_line("call rescan!");
_rescan();
}
void ScenesDock::_move_operation(const String& p_to_path) {
if (p_to_path==path) {
EditorNode::get_singleton()->show_warning("Same source and destination paths, doing nothing.");
return;
}
//find files inside dirs to be moved
Vector<String> inside_files;
for(int i=0;i<move_dirs.size();i++) {
if (p_to_path.begins_with(move_dirs[i])) {
EditorNode::get_singleton()->show_warning("Can't move directories to within themselves");
return;
}
EditorFileSystemDirectory *efsd=EditorFileSystem::get_singleton()->get_path(move_dirs[i]);
if (!efsd)
continue;
_find_inside_move_files(efsd,inside_files);
}
//make list of remaps
Map<String,String> renames;
String repfrom=path=="res://"?path:String(path+"/");
String repto=p_to_path=="res://"?p_to_path:String(p_to_path+"/");
for(int i=0;i<move_files.size();i++) {
renames[move_files[i]]=move_files[i].replace_first(repfrom,repto);
print_line("move file "+move_files[i]+" -> "+renames[move_files[i]]);
}
for(int i=0;i<inside_files.size();i++) {
renames[inside_files[i]]=inside_files[i].replace_first(repfrom,repto);
print_line("inside file "+inside_files[i]+" -> "+renames[inside_files[i]]);
}
//make list of files that will be run the remapping
List<String> remap;
_find_remaps(EditorFileSystem::get_singleton()->get_filesystem(),renames,remap);
print_line("found files to remap: "+itos(remap.size()));
//perform remaps
for(List<String>::Element *E=remap.front();E;E=E->next()) {
Error err = ResourceLoader::rename_dependencies(E->get(),renames);
print_line("remapping: "+E->get());
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Can't rename deps for:\n"+E->get()+"\n");
}
}
//finally, perform moves
DirAccess *da=DirAccess::create(DirAccess::ACCESS_RESOURCES);
for(int i=0;i<move_files.size();i++) {
String to = move_files[i].replace_first(repfrom,repto);
Error err = da->rename(move_files[i],to);
print_line("moving file "+move_files[i]+" to "+to);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving file:\n"+move_files[i]+"\n");
}
}
for(int i=0;i<move_dirs.size();i++) {
String to = p_to_path.plus_file(move_dirs[i].get_file());
Error err = da->rename(move_dirs[i],to);
print_line("moving dir "+move_dirs[i]+" to "+to);
if (err!=OK) {
EditorNode::get_singleton()->add_io_error("Error moving dir:\n"+move_dirs[i]+"\n");
}
}
memdelete(da);
//rescan everything
print_line("call rescan!");
_rescan();
}
void ScenesDock::_file_option(int p_option) {
switch(p_option) {
case FILE_DEPENDENCIES: {
int idx = files->get_current();
if (idx<0 || idx>=files->get_item_count())
break;
String path = files->get_item_metadata(idx);
deps_editor->edit(path);
} break;
case FILE_OWNERS: {
int idx = files->get_current();
if (idx<0 || idx>=files->get_item_count())
break;
String path = files->get_item_metadata(idx);
owners_editor->show(path);
} break;
case FILE_MOVE: {
move_dirs.clear();;
move_files.clear();
for(int i=0;i<files->get_item_count();i++) {
String path = files->get_item_metadata(i);
if (!files->is_selected(i))
continue;
if (files->get_item_text(i)=="..") {
EditorNode::get_singleton()->show_warning("Can't operate on '..'");
return;
}
if (path.ends_with("/")) {
move_dirs.push_back(path.substr(0,path.length()-1));
} else {
move_files.push_back(path);
}
}
if (move_dirs.empty() && move_files.size()==1) {
rename_dialog->clear_filters();
rename_dialog->add_filter("*."+move_files[0].extension());
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
rename_dialog->set_current_path(move_files[0]);
rename_dialog->popup_centered_ratio();
rename_dialog->set_title("Pick New Name and Location For: "+move_files[0].get_file());
} else {
//just move
move_dialog->popup_centered_ratio();
}
} break;
case FILE_REMOVE: {
Vector<String> torem;
for(int i=0;i<files->get_item_count();i++) {
String path = files->get_item_metadata(i);
if (path.ends_with("/") || !files->is_selected(i))
continue;
torem.push_back(path);
}
if (torem.empty()) {
EditorNode::get_singleton()->show_warning("No files selected!");
break;
}
remove_dialog->show(torem);
//1) find if used
//2) warn
} break;
case FILE_INFO: {
} break;
}
}
void ScenesDock::_open_pressed(){
if (tree_mode) {
TreeItem *sel = tree->get_selected();
if (!sel) {
return;
}
path = sel->get_metadata(0);
/*if (path!="res://" && path.ends_with("/")) {
path=path.substr(0,path.length()-1);
}*/
tree_mode=false;
tree->hide();
files->show();
path_hb->show();
button_favorite->hide();
button_fav_up->hide();
button_fav_down->hide();
button_instance->show();
button_open->show();
file_options->show();
_update_files(false);
current_path->set_text(path);
_push_to_history();
} else {
int idx=-1;
for(int i=0;i<files->get_item_count();i++) {
if (files->is_selected(i)) {
idx=i;
break;
}
}
if (idx<0)
return;
String path = files->get_item_metadata(idx);
if (path.ends_with("/")) {
if (path!="res://") {
path=path.substr(0,path.length()-1);
}
this->path=path;
_update_files(false);
current_path->set_text(path);
_push_to_history();
} else {
if (ResourceLoader::get_resource_type(path)=="PackedScene") {
editor->open_request(path);
} else {
editor->load_resource(path);
}
}
}
// emit_signal("open",path);
}
void ScenesDock::_rescan() {
_set_scannig_mode();
EditorFileSystem::get_singleton()->scan();
}
void ScenesDock::fix_dependencies(const String& p_for_file) {
deps_editor->edit(p_for_file);
}
void ScenesDock::open(const String& p_path) {
String npath;
String nfile;
if (p_path.ends_with("/")) {
if (p_path!="res://")
npath=p_path.substr(0,p_path.length()-1);
else
npath="res://";
} else {
nfile=p_path.get_file();
npath=p_path.get_base_dir();
}
path=npath;
if (tree_mode && nfile=="") {
_update_tree();
tree->grab_focus();
tree->call_deferred("ensure_cursor_is_visible");
_push_to_history();
return;
} else if (tree_mode){
_update_tree();
tree->grab_focus();
tree->ensure_cursor_is_visible();
_open_pressed();
current_path->set_text(path);
} else {
_update_files(false);
_push_to_history();
}
for(int i=0;i<files->get_item_count();i++) {
String md = files->get_item_metadata(i);
if (md==p_path) {
files->select(i,true);
files->ensure_current_is_visible();
break;
}
}
}
void ScenesDock::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_update_tree"),&ScenesDock::_update_tree);
ObjectTypeDB::bind_method(_MD("_rescan"),&ScenesDock::_rescan);
ObjectTypeDB::bind_method(_MD("_favorites_pressed"),&ScenesDock::_favorites_pressed);
ObjectTypeDB::bind_method(_MD("_instance_pressed"),&ScenesDock::_instance_pressed);
ObjectTypeDB::bind_method(_MD("_open_pressed"),&ScenesDock::_open_pressed);
ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&ScenesDock::_thumbnail_done);
ObjectTypeDB::bind_method(_MD("_select_file"), &ScenesDock::_select_file);
ObjectTypeDB::bind_method(_MD("_go_to_tree"), &ScenesDock::_go_to_tree);
ObjectTypeDB::bind_method(_MD("_go_to_dir"), &ScenesDock::_go_to_dir);
ObjectTypeDB::bind_method(_MD("_change_file_display"), &ScenesDock::_change_file_display);
ObjectTypeDB::bind_method(_MD("_fw_history"), &ScenesDock::_fw_history);
ObjectTypeDB::bind_method(_MD("_bw_history"), &ScenesDock::_bw_history);
ObjectTypeDB::bind_method(_MD("_fs_changed"), &ScenesDock::_fs_changed);
ObjectTypeDB::bind_method(_MD("_dir_selected"), &ScenesDock::_dir_selected);
ObjectTypeDB::bind_method(_MD("_fav_up_pressed"), &ScenesDock::_fav_up_pressed);
ObjectTypeDB::bind_method(_MD("_fav_down_pressed"), &ScenesDock::_fav_down_pressed);
ObjectTypeDB::bind_method(_MD("_file_option"), &ScenesDock::_file_option);
ObjectTypeDB::bind_method(_MD("_move_operation"), &ScenesDock::_move_operation);
ObjectTypeDB::bind_method(_MD("_rename_operation"), &ScenesDock::_rename_operation);
ADD_SIGNAL(MethodInfo("instance"));
ADD_SIGNAL(MethodInfo("open"));
}
ScenesDock::ScenesDock(EditorNode *p_editor) {
editor=p_editor;
HBoxContainer *toolbar_hbc = memnew( HBoxContainer );
add_child(toolbar_hbc);
button_hist_prev = memnew( ToolButton );
toolbar_hbc->add_child(button_hist_prev);
button_hist_prev->set_disabled(true);
button_hist_prev->set_tooltip("Previous Directory");
button_hist_next = memnew( ToolButton );
toolbar_hbc->add_child(button_hist_next);
button_hist_next->set_disabled(true);
button_hist_prev->set_focus_mode(FOCUS_NONE);
button_hist_next->set_focus_mode(FOCUS_NONE);
button_hist_next->set_tooltip("Next Directory");
button_reload = memnew( Button );
button_reload->set_flat(true);
button_reload->connect("pressed",this,"_rescan");
toolbar_hbc->add_child(button_reload);
button_reload->set_focus_mode(FOCUS_NONE);
button_reload->set_tooltip("Re-Scan Filesystem");
toolbar_hbc->add_spacer();
button_fav_up = memnew( ToolButton );
button_fav_up->set_flat(true);
toolbar_hbc->add_child(button_fav_up);
button_fav_up->set_disabled(true);
button_fav_up->connect("pressed",this,"_fav_up_pressed");
button_fav_up->set_tooltip("Move Favorite Up");
button_fav_down = memnew( ToolButton );
button_fav_down->set_flat(true);
toolbar_hbc->add_child(button_fav_down);
button_fav_down->set_disabled(true);
button_fav_down->connect("pressed",this,"_fav_down_pressed");
button_fav_down->set_tooltip("Move Favorite Down");
button_favorite = memnew( Button );
button_favorite->set_flat(true);
button_favorite->set_toggle_mode(true);
button_favorite->connect("pressed",this,"_favorites_pressed");
toolbar_hbc->add_child(button_favorite);
button_favorite->set_tooltip("Toggle folder status as Favorite");
button_favorite->set_focus_mode(FOCUS_NONE);
button_fav_up->set_focus_mode(FOCUS_NONE);
button_fav_down->set_focus_mode(FOCUS_NONE);
button_open = memnew( Button );
button_open->set_flat(true);
button_open->connect("pressed",this,"_open_pressed");
toolbar_hbc->add_child(button_open);
button_open->hide();
button_open->set_focus_mode(FOCUS_NONE);
button_open->set_tooltip("Open the selected file.\nOpen as scene if a scene, or as resource otherwise.");
button_instance = memnew( Button );
button_instance->set_flat(true);
button_instance->connect("pressed",this,"_instance_pressed");
toolbar_hbc->add_child(button_instance);
button_instance->hide();
button_instance->set_focus_mode(FOCUS_NONE);
button_instance->set_tooltip("Instance the selected scene(s) as child of the selected node.");
file_options = memnew( MenuButton );
toolbar_hbc->add_child(file_options);
file_options->get_popup()->add_item("Rename or Move",FILE_MOVE);
file_options->get_popup()->add_item("Delete",FILE_REMOVE);
file_options->get_popup()->add_separator();
file_options->get_popup()->add_item("Edit Dependencies",FILE_DEPENDENCIES);
file_options->get_popup()->add_item("View Owners",FILE_OWNERS);
//file_options->get_popup()->add_item("Info",FILE_INFO);
file_options->hide();
file_options->set_focus_mode(FOCUS_NONE);
file_options->set_tooltip("Miscenaneous options related to resources on disk.");
tree = memnew( Tree );
tree->set_hide_root(true);
add_child(tree);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
tree->connect("item_edited",this,"_favorite_toggled");
tree->connect("item_activated",this,"_open_pressed");
tree->connect("cell_selected",this,"_dir_selected");
files = memnew( ItemList );
files->set_v_size_flags(SIZE_EXPAND_FILL);
files->set_select_mode(ItemList::SELECT_MULTI);
path_hb = memnew( HBoxContainer );
button_back = memnew( ToolButton );
path_hb->add_child(button_back);
current_path=memnew( LineEdit );
current_path->set_h_size_flags(SIZE_EXPAND_FILL);
path_hb->add_child(current_path);
display_mode = memnew( ToolButton );
path_hb->add_child(display_mode);
display_mode->set_toggle_mode(true);
add_child(path_hb);
path_hb->hide();
add_child(files);
files->hide();
scanning_vb = memnew( VBoxContainer );
Label *slabel = memnew( Label );
slabel->set_text("Scanning Files,\nPlease Wait..");
slabel->set_align(Label::ALIGN_CENTER);
scanning_vb->add_child(slabel);
scanning_progress = memnew( ProgressBar );
scanning_vb->add_child(scanning_progress);
add_child(scanning_vb);
scanning_vb->hide();
deps_editor = memnew( DependencyEditor );
add_child(deps_editor);
owners_editor = memnew( DependencyEditorOwners);
add_child(owners_editor);
remove_dialog = memnew( DependencyRemoveDialog);
add_child(remove_dialog);
move_dialog = memnew( EditorDirDialog );
add_child(move_dialog);
move_dialog->connect("dir_selected",this,"_move_operation");
move_dialog->get_ok()->set_text("Move");
rename_dialog = memnew( EditorFileDialog );
rename_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
rename_dialog->connect("file_selected",this,"_rename_operation");
add_child(rename_dialog);
updating_tree=false;
initialized=false;
history.push_back("res://");
history_pos=0;
tree_mode=true;
}
ScenesDock::~ScenesDock() {
}