godot/editor/plugins
Tommi Komulainen 464756ec0f [macOS] fix conflicting keybindings for (Find and) Replace...
```
Play Scene        Command+R           (no change)
Replace...        Command+R        => Option+Command+F
Find Function...  Option+Command+F =>   Ctrl+Command+J
```

On macOS Option+Command+F is commonly used for Find and Replace so use
it instead to avoid conflicting with "Play Scene"

And as Option+Command+F is currently used by "Find Function..." rebind
the latter to Control+Command+J which is the Xcode shortcut for
"Jump to Definition"

Fixes #19817
2018-08-27 20:28:24 +02:00
..
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
animation_blend_space_1d_editor.h Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
animation_blend_space_2d_editor.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
animation_blend_space_2d_editor.h Style: Fix issues that went past CI 2018-08-21 21:28:06 +02:00
animation_blend_tree_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
animation_blend_tree_editor_plugin.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_state_machine_editor.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_tree_editor_plugin.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_tree_editor_plugin.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_tree_player_editor_plugin.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
animation_tree_player_editor_plugin.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
asset_library_editor_plugin.cpp Fix occasional crash when downloading assets from the Asset Library 2018-08-20 20:21:56 +02:00
asset_library_editor_plugin.h
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Added possibility to change color of 2d editor grid 2018-08-19 10:04:16 +03:00
canvas_item_editor_plugin.h Fixes bugs on the 2D editor scrollable area 2018-07-30 01:05:13 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_editor_plugin.cpp
cpu_particles_editor_plugin.h
curve_editor_plugin.cpp Added possibility to change color of 2d editor grid 2018-08-19 10:04:16 +03:00
curve_editor_plugin.h
editor_preview_plugins.cpp It is now possible to import images as a separate resource, closes #5738 and likely many others 2018-07-29 16:45:23 -03:00
editor_preview_plugins.h It is now possible to import images as a separate resource, closes #5738 and likely many others 2018-07-29 16:45:23 -03:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Fix "Convert To ShaderMaterial" option not working, closes #20891 2018-08-26 12:25:41 +02:00
material_editor_plugin.h Fix "Convert To ShaderMaterial" option not working, closes #20891 2018-08-26 12:25:41 +02:00
mesh_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
mesh_library_editor_plugin.h Rename instances of the word "theme" to "mesh_library" in GridMap and MeshLibrary editors 2018-08-22 16:52:38 -03:00
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
particles_2d_editor_plugin.h Particles2D: fix editing Visibility Rect from inspector 2018-08-17 12:25:48 +02:00
particles_editor_plugin.cpp some checks for node removed, may fix #20863 2018-08-24 08:29:40 -03:00
particles_editor_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_editor_plugin.cpp New gizmo structure and new gizmo disabling menu 2018-08-09 20:58:39 +02:00
path_editor_plugin.h New gizmo structure and new gizmo disabling menu 2018-08-09 20:58:39 +02:00
physical_bone_plugin.cpp
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
root_motion_editor_plugin.h
script_editor_plugin.cpp Fix Members/Help Overview getting their items deselected when a tooltip appears 2018-08-26 23:55:45 -03:00
script_editor_plugin.h Added method to create TextFiles 2018-08-15 21:09:34 +01:00
script_text_editor.cpp [macOS] fix conflicting keybindings for (Find and) Replace... 2018-08-27 20:28:24 +02:00
script_text_editor.h Added system for GDScript warnings 2018-08-10 16:00:47 -03:00
SCsub
shader_editor_plugin.cpp Merge pull request #21356 from akien-mga/drop-shadergraph 2018-08-24 15:02:26 +02:00
shader_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp Style: Fix previous commits from @reduz 2018-08-24 16:50:29 +02:00
skeleton_editor_plugin.h some checks for node removed, may fix #20863 2018-08-24 08:29:40 -03:00
skeleton_ik_editor_plugin.cpp Implemented IK 2018-08-04 11:25:07 +02:00
skeleton_ik_editor_plugin.h Implemented IK 2018-08-04 11:25:07 +02:00
spatial_editor_plugin.cpp Remove material errors after opening new project, fixes #21073 2018-08-23 10:50:30 +02:00
spatial_editor_plugin.h Fix the 3D grid flickering when the origin is enabled 2018-08-17 23:22:03 +02:00
sprite_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
sprite_editor_plugin.h
sprite_frames_editor_plugin.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
text_editor.cpp
text_editor.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
texture_region_editor_plugin.h Texture Region: Cache auto-slice information into the texture. Fixes #11503 2018-08-25 09:02:05 -03:00
theme_editor_plugin.cpp
theme_editor_plugin.h
tile_map_editor_plugin.cpp TileSet editor Fixes 2018-08-26 17:10:01 -03:00
tile_map_editor_plugin.h tilemap_editor: change move and duplicate tools 2018-08-24 11:58:01 +02:00
tile_set_editor_plugin.cpp Merge pull request #21456 from MarianoGnu/tileset_editor 2018-08-27 17:49:02 +02:00
tile_set_editor_plugin.h Changes to the TileSet and TextureRegion editors 2018-08-14 14:02:47 -03:00
visual_shader_editor_plugin.cpp Don't try to update the visual shader graph if it doesn't exist yet 2018-08-12 22:33:35 +02:00
visual_shader_editor_plugin.h