godot/modules/gltf
Juan Linietsky 97a3a66220 Improved 3D Scene Importer
* Added option for importers to show an Advanced settings dialog
* Created advanced settings dialog for Scene Importer
* Cleaned up importers (remove many old/unused options)
* Added the ability to customize every node, material, mesh and animation individually
* Saving to animations and meshes to files is now a manual process, making it more predictable
* Added the ability for materials to be replaced by external files (or to be made external, up to you).
* When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it.

WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-22 12:16:40 -03:00
..
doc_classes doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
config.py doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
editor_scene_exporter_gltf_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_exporter_gltf_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_importer_gltf.cpp Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
editor_scene_importer_gltf.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gltf_document.cpp GLTF import: Prevent significant numerical errors in keyframe times 2021-03-18 15:55:31 -07:00
gltf_document.h Relaxes Node naming constraints in glTF documents to match the Editor. 2021-02-24 08:22:27 -08:00
gltf_light.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp glTF: Fix set_joint_i_to_name not using its argument 2021-02-17 13:08:35 +01:00
gltf_skin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h Relaxes Node naming constraints in glTF documents to match the Editor. 2021-02-24 08:22:27 -08:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp make EditorSceneImporterGLTF and GLTFMesh APIType::API_EDITOR 2021-01-08 12:01:53 +07:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00