Implement interface mirroring. Add TextLine and TextParagraph classes. Handle UTF-16 input on macOS and Windows.
736 B
32x16px
736 B
32x16px
![](/maxmustermann/godot/raw/commit/cdb216f4e4096dd45973cb9fd3b9b00d50789e35/scene/resources/default_theme/option_button_pressed_mirrored.png)