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default_theme
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If using relationship lines (now default) hide guides.
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2018-11-18 22:00:31 -03:00 |
animation.cpp
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Fixed floating point issue in find() of animation.
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2018-11-10 23:09:02 +01:00 |
animation.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
audio_stream_sample.cpp
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Fix warnings for comparison between signed and unsigned integers [-Wsign-compare]
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2018-09-27 16:25:23 +02:00 |
audio_stream_sample.h
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Audio Recording module
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2018-07-26 14:14:29 +02:00 |
bit_mask.cpp
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Fix warnings about unused variables [-Wunused-variable]
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2018-09-27 16:25:24 +02:00 |
bit_mask.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
bounds.cpp
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bounds.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
box_shape.cpp
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box_shape.h
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canvas.cpp
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canvas.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
capsule_shape.cpp
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capsule_shape.h
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capsule_shape_2d.cpp
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capsule_shape_2d.h
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circle_shape_2d.cpp
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circle_shape_2d.h
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color_ramp.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
color_ramp.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
concave_polygon_shape.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
concave_polygon_shape.h
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concave_polygon_shape_2d.cpp
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concave_polygon_shape_2d.h
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convex_polygon_shape.cpp
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Fixing warnings generated by MSVC
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2018-10-19 11:45:24 +02:00 |
convex_polygon_shape.h
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convex_polygon_shape_2d.cpp
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Ensure that array passed to physics is always counter clockwise, fixes #15361.
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2018-11-14 15:55:50 -03:00 |
convex_polygon_shape_2d.h
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curve.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
curve.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
cylinder_shape.cpp
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added cylinder shape support
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2018-07-01 11:16:54 +02:00 |
cylinder_shape.h
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added cylinder shape support
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2018-07-01 11:16:54 +02:00 |
dynamic_font.cpp
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Add a property to control DynamicFont anti-aliasing
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2018-11-10 22:07:32 +01:00 |
dynamic_font.h
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Add a property to control DynamicFont anti-aliasing
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2018-11-10 22:07:32 +01:00 |
dynamic_font_stb.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
dynamic_font_stb.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
environment.cpp
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Fix style issues and signature mismatch
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2018-11-28 10:21:07 +01:00 |
environment.h
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Added luminance capping to avoid glitches on small dots. closes #17996
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2018-11-28 01:22:20 -03:00 |
font.cpp
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Clear textures before setting new textures (#21718)
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2018-09-17 20:52:45 +02:00 |
font.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
material.cpp
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Fixing tangent and binormal logic
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2018-11-19 22:27:05 +11:00 |
material.h
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Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934.
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2018-11-14 10:15:58 -03:00 |
mesh.cpp
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Ensure bone AABBs are properly transformed to affect mesh AABB, fixes #19281
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2018-11-19 10:43:29 -03:00 |
mesh.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
mesh_data_tool.cpp
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removed redundant error from meshdatatool
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2018-10-10 22:42:14 -07:00 |
mesh_data_tool.h
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mesh_library.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
mesh_library.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
multimesh.cpp
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Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595
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2018-09-05 19:15:59 -03:00 |
multimesh.h
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Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595
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2018-09-05 19:15:59 -03:00 |
packed_scene.cpp
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Use a more compatible (and certain to work) mechanism to check default value on scene packing.
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2018-11-09 08:16:36 -03:00 |
packed_scene.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
particles_material.cpp
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Tweak the Hue Variation property hint to allow finer adjustments
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2018-11-19 10:52:17 +01:00 |
particles_material.h
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
physics_material.cpp
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
physics_material.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
plane_shape.cpp
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plane_shape.h
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polygon_path_finder.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
polygon_path_finder.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
primitive_meshes.cpp
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Fixing tangent and binormal logic
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2018-11-19 22:27:05 +11:00 |
primitive_meshes.h
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Added a simpler way to flip faces, closes #17373 and closes #17369
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2018-05-07 18:55:05 -03:00 |
ray_shape.cpp
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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2018-02-19 20:59:57 +01:00 |
ray_shape.h
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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2018-02-19 20:59:57 +01:00 |
rectangle_shape_2d.cpp
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rectangle_shape_2d.h
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room.cpp
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room.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
scene_format_text.cpp
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Properly remember EOF when interactive loader is done, fixes #14936
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2018-11-12 08:24:05 -03:00 |
scene_format_text.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
segment_shape_2d.cpp
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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2018-02-19 20:59:57 +01:00 |
segment_shape_2d.h
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Improved ray shape (2D and 3D) by addiing the possibility to act as regular shape
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2018-02-19 20:59:57 +01:00 |
shader.cpp
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Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension.
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2018-09-14 22:30:48 -04:00 |
shader.h
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Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension.
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2018-09-14 22:30:48 -04:00 |
shape.cpp
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Lower minimum margin for collision shapes
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2018-11-08 19:26:09 +11:00 |
shape.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
shape_2d.cpp
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shape_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
shape_line_2d.cpp
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shape_line_2d.h
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sky_box.cpp
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Make sky and ground energy do something, fixes #18856
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2018-11-18 15:43:49 -03:00 |
sky_box.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
space_2d.cpp
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space_2d.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
sphere_shape.cpp
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sphere_shape.h
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style_box.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
style_box.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
surface_tool.cpp
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Generate the tangents without de-indexing and re-indexing the vertices.
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2018-11-26 10:09:52 -05:00 |
surface_tool.h
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Generate the tangents without de-indexing and re-indexing the vertices.
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2018-11-26 10:09:52 -05:00 |
text_file.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
text_file.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
texture.cpp
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Fix many errors found by PVS-Studio
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2018-11-28 05:03:24 -05:00 |
texture.h
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Made Debugger's Video Memory tab show correct resource paths.
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2018-09-29 13:40:29 +02:00 |
theme.cpp
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Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038
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2018-11-27 20:42:47 -03:00 |
theme.h
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Get rid of ancient .theme format for Theme resource. It was not working and can be done the same using .tres format. Closes #19038
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2018-11-27 20:42:47 -03:00 |
tile_set.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
tile_set.h
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Fix warnings about wrong member initialization order [-Wreorder]
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2018-09-28 17:30:28 +02:00 |
video_stream.cpp
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video_stream.h
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visual_shader.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
visual_shader.h
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Don't open VisualShaders in the text shader editor, and don't support saving them with the "shader" extension.
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2018-09-14 22:30:48 -04:00 |
visual_shader_nodes.cpp
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
visual_shader_nodes.h
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Add missing copyright headers
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2018-08-29 22:41:17 +02:00 |
world.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
world.h
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Fix mismatched class/struct definition warnings [-Wmismatched-tags]
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2018-10-01 17:02:47 +02:00 |
world_2d.cpp
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Fix mismatched class/struct definition warnings [-Wmismatched-tags]
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2018-10-01 17:02:47 +02:00 |
world_2d.h
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Fix mismatched class/struct definition warnings [-Wmismatched-tags]
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2018-10-01 17:02:47 +02:00 |