godot/editor/plugins
2017-10-01 16:00:44 -03:00
..
animation_player_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
asset_library_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Fix bones draw on viewport 2017-10-01 16:00:44 -03:00
canvas_item_editor_plugin.h Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_polygon_editor_plugin.cpp
collision_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cube_grid_theme_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp Removed most of the custom colors from the interface. 2017-09-25 21:43:20 -05:00
curve_editor_plugin.h
editor_preview_plugins.cpp
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
line_2d_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
line_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
material_editor_plugin.cpp Merge pull request #11424 from groud/control_node_presets 2017-09-26 00:11:46 +02:00
material_editor_plugin.h Ability to convert from SpatialMaterial to ShaderMaterial 2017-09-22 09:20:52 -03:00
mesh_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
mesh_editor_plugin.h
mesh_instance_editor_plugin.cpp
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_mesh_editor_plugin.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_editor_plugin.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_mesh_generator.cpp Recast integration. 2017-09-04 21:41:57 +01:00
navigation_mesh_generator.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
path_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Add some options and reorganize the 2D editor menus. Makes available forced snapping. 2017-09-18 23:20:18 +02:00
polygon_2d_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
resource_preloader_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
resource_preloader_editor_plugin.h
script_editor_plugin.cpp Fixed segfault on loading text editor theme 2017-09-17 13:19:38 +00:00
script_editor_plugin.h Several fixed to editor doc. 2017-09-14 01:13:37 -05:00
script_text_editor.cpp fix not beeing able to open empty scripts 2017-09-28 23:58:45 +02:00
script_text_editor.h
SCsub
shader_editor_plugin.cpp Added adaptive text editor theme, this includes the shader editor 2017-09-15 16:08:22 -05:00
shader_editor_plugin.h
shader_graph_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp Removed transparency from spatial editor grid. 2017-09-25 21:45:53 -05:00
spatial_editor_plugin.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
sprite_frames_editor_plugin.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
style_box_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_region_editor_plugin.cpp Renamed Patch9Rect (which was expected to be renamed to NinePacthRect) into NinePatchRect on "drag & drop asset to 2D viewport" feature. 2017-09-30 20:18:58 +07:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
theme_editor_plugin.h Remove dead ButtonGroup code 2017-09-06 14:41:34 +02:00
tile_map_editor_plugin.cpp Bucket fill will now incrementally process the queue on preview mode 2017-09-24 10:35:55 -03:00
tile_map_editor_plugin.h Bucket fill will now incrementally process the queue on preview mode 2017-09-24 10:35:55 -03:00
tile_set_editor_plugin.cpp Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE) 2017-09-22 11:39:44 +02:00
tile_set_editor_plugin.h