godot/scene/animation
m4nu3lf cfa11777c0 AnimationTreePlayer filters improved
Now the AnimationTreePlayer filters for Blend2 and OneShot nodes
behave as expected, that is the main animation is not affected by
the secondary animation if the track is filterd out for arbitarily
complex trees.
2016-06-22 19:34:12 +01:00
..
animation_cache.cpp -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation_cache.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
animation_player.cpp Replace 'or'/'and' keywords 2016-06-19 12:36:50 -03:00
animation_player.h Drop empty files that are not used anywhere 2016-06-18 19:46:30 +02:00
animation_tree_player.cpp AnimationTreePlayer filters improved 2016-06-22 19:34:12 +01:00
animation_tree_player.h AnimationTreePlayer filters improved 2016-06-22 19:34:12 +01:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
tween.cpp Fix crash when tween control object previous freed 2016-04-07 15:45:16 +08:00
tween.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
tween_interpolaters.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00