godot/scene/audio/sound_room_params.cpp
Rémi Verschelde 2712014744 Update copyright statements to 2018
Happy new year to the wonderful Godot community!
2018-01-02 11:27:24 +01:00

169 lines
7.6 KiB
C++

/*************************************************************************/
/* sound_room_params.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "sound_room_params.h"
#include "scene/main/viewport.h"
#ifndef _3D_DISABLED
void SoundRoomParams::_update_sound_room() {
if (!room.is_valid())
return;
for (int i = 0; i < PARAM_MAX; i++) {
SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(i), params[i]);
}
SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(reverb));
SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, force_params_for_all_sources);
}
void SoundRoomParams::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
//#if 0
Node *n = this;
Room *room_instance = NULL;
while (n) {
room_instance = n->cast_to<Room>();
if (room_instance) {
break;
}
if (n->cast_to<Viewport>())
break;
n = n->get_parent();
}
if (room_instance) {
room = room_instance->get_sound_room();
} else {
room = get_viewport()->find_world()->get_sound_space();
}
_update_sound_room();
//#endif
} break;
case NOTIFICATION_EXIT_TREE: {
room = RID();
} break;
}
}
void SoundRoomParams::set_param(Params p_param, float p_value) {
ERR_FAIL_INDEX(p_param, PARAM_MAX);
params[p_param] = p_value;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_param(room, SpatialSoundServer::RoomParam(p_param), p_value);
}
float SoundRoomParams::get_param(Params p_param) const {
ERR_FAIL_INDEX_V(p_param, PARAM_MAX, 0);
return params[p_param];
}
void SoundRoomParams::set_reverb_mode(Reverb p_mode) {
ERR_FAIL_INDEX(p_mode, 4);
reverb = p_mode;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_reverb(room, SpatialSoundServer::RoomReverb(p_mode));
}
SoundRoomParams::Reverb SoundRoomParams::get_reverb_mode() const {
return reverb;
}
void SoundRoomParams::set_force_params_to_all_sources(bool p_force) {
force_params_for_all_sources = p_force;
if (room.is_valid())
SpatialSoundServer::get_singleton()->room_set_force_params_to_all_sources(room, p_force);
}
bool SoundRoomParams::is_forcing_params_to_all_sources() {
return force_params_for_all_sources;
}
void SoundRoomParams::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_param", "param", "value"), &SoundRoomParams::set_param);
ObjectTypeDB::bind_method(_MD("get_param", "param"), &SoundRoomParams::get_param);
ObjectTypeDB::bind_method(_MD("set_reverb_mode", "reverb_mode", "value"), &SoundRoomParams::set_reverb_mode);
ObjectTypeDB::bind_method(_MD("get_reverb_mode", "reverb_mode"), &SoundRoomParams::get_reverb_mode);
ObjectTypeDB::bind_method(_MD("set_force_params_to_all_sources", "enabled"), &SoundRoomParams::set_force_params_to_all_sources);
ObjectTypeDB::bind_method(_MD("is_forcing_params_to_all_sources"), &SoundRoomParams::is_forcing_params_to_all_sources);
ADD_PROPERTY(PropertyInfo(Variant::INT, "reverb/mode", PROPERTY_HINT_ENUM, "Small,Medium,Large,Hall"), _SCS("set_reverb_mode"), _SCS("get_reverb_mode"));
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/speed_of_scale", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_SPEED_OF_SOUND_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/doppler_factor", PROPERTY_HINT_RANGE, "0.01,16,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_DOPPLER_FACTOR);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_PITCH_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/volume_scale_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_VOLUME_SCALE_DB);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/reverb_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_REVERB_SEND);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/chorus_send", PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_CHORUS_SEND);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_SCALE);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_cutoff", PROPERTY_HINT_RANGE, "30,16384,1"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_CUTOFF);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_floor_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_FLOOR_DB);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_hf_ratio_exp", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_HF_RATIO_EXP);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "params/attenuation_reverb_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), _SCS("set_param"), _SCS("get_param"), PARAM_ATTENUATION_REVERB_SCALE);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "force_to_all_sources"), _SCS("set_force_params_to_all_sources"), _SCS("is_forcing_params_to_all_sources"));
}
SoundRoomParams::SoundRoomParams() {
reverb = REVERB_HALL;
params[PARAM_SPEED_OF_SOUND_SCALE] = 1;
params[PARAM_DOPPLER_FACTOR] = 1.0;
params[PARAM_PITCH_SCALE] = 1.0;
params[PARAM_VOLUME_SCALE_DB] = 0;
params[PARAM_REVERB_SEND] = 0;
params[PARAM_CHORUS_SEND] = 0;
params[PARAM_ATTENUATION_SCALE] = 1.0;
params[PARAM_ATTENUATION_HF_CUTOFF] = 5000;
params[PARAM_ATTENUATION_HF_FLOOR_DB] = -24.0;
params[PARAM_ATTENUATION_HF_RATIO_EXP] = 1.0;
params[PARAM_ATTENUATION_REVERB_SCALE] = 0.0;
force_params_for_all_sources = false;
}
#endif