godot/drivers/webpold/types.h
Juan Linietsky da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00

46 lines
1.3 KiB
C++

// Copyright 2010 Google Inc. All Rights Reserved.
//
// This code is licensed under the same terms as WebM:
// Software License Agreement: http://www.webmproject.org/license/software/
// Additional IP Rights Grant: http://www.webmproject.org/license/additional/
// -----------------------------------------------------------------------------
//
// Common types
//
// Author: Skal (pascal.massimino@gmail.com)
#ifndef WEBP_WEBP_TYPES_H_
#define WEBP_WEBP_TYPES_H_
#include <stddef.h> // for size_t
#ifndef _MSC_VER
#include <inttypes.h>
#ifdef __STRICT_ANSI__
#define WEBP_INLINE
#else /* __STRICT_ANSI__ */
#define WEBP_INLINE inline
#endif
#else
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef signed short int16_t;
typedef unsigned short uint16_t;
typedef signed int int32_t;
typedef unsigned int uint32_t;
typedef unsigned long long int uint64_t;
typedef long long int int64_t;
#define WEBP_INLINE __forceinline
#endif /* _MSC_VER */
#ifndef WEBP_EXTERN
// This explicitly marks library functions and allows for changing the
// signature for e.g., Windows DLL builds.
#define WEBP_EXTERN(type) extern type
#endif /* WEBP_EXTERN */
// Macro to check ABI compatibility (same major revision number)
#define WEBP_ABI_IS_INCOMPATIBLE(a, b) (((a) >> 8) != ((b) >> 8))
#endif /* WEBP_WEBP_TYPES_H_ */