godot/platform/javascript/export
Fabio Alessandrelli 919bbf8077 [HTML5] Refactor JS, threads support, closures.
- Refactored the Engine code, splitted across files.
- Use MODULARIZE option to build emscripten code into it's own closure.
- Enable lto support (saves ~2MiB in release).
- Enable optional closure compiler pass for JS and generated code.
- Enable optional pthreads support.
- Can now build with tools=yes (not much to see yet).
- Dropped some deprecated code for older toolchains.
2020-03-11 16:09:31 +01:00
..
export.cpp [HTML5] Refactor JS, threads support, closures. 2020-03-11 16:09:31 +01:00
export.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00