godot/scene
2020-08-11 15:04:06 +03:00
..
2d Provide warning when using polygon shapes in CollisionShape2D node 2020-07-06 14:16:28 +02:00
3d Merge pull request #39817 from yrk06/ExposeInertiaTensor 2020-07-21 16:50:56 +02:00
animation Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true 2020-07-28 11:28:34 +02:00
audio SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
debugger Format remote printerr properly in script debugger output 2020-07-02 17:43:37 +02:00
gui Evenly distribute stretched Nodes in BoxContainer 2020-07-28 00:39:21 +02:00
main Fix ultra long node names 2020-07-28 00:43:37 +02:00
resources [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.cpp [3.2] Added UniformRef visual shader node 2020-08-11 15:04:06 +03:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00