godot/scene
Hugo Locurcio d1a35b5a97
Invert and adjust the default fog height values
This makes height fog appear at the bottom of the scene
(instead of the top), which is generally the expected result.

This also tweaks the fog height setting hint to be more flexible.

This closes #30709.
2019-08-07 18:21:44 +02:00
..
2d Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
3d Merge pull request #30234 from zwostein/fix-AudioStreamPlayer3D 2019-07-20 12:42:34 +02:00
animation Improve the node configuration warning display 2019-07-09 00:18:00 +02:00
audio Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
gui Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
main Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
resources Invert and adjust the default fog height values 2019-08-07 18:21:44 +02:00
register_scene_types.cpp Merge pull request #30532 from Chaosus/vs_triplanar 2019-07-15 07:56:06 +02:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00