godot/main
Hugo Locurcio cf1e30a2ed
Tweak CanvasItem/material sampling property hints for readability
The "Anisotropic" term is abbreviated as spelling it out would cause
the PopupMenu to overflow the editor window when using the default
inspector width.
2021-05-06 03:05:37 +02:00
..
app_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
main.cpp Tweak CanvasItem/material sampling property hints for readability 2021-05-06 03:05:37 +02:00
main.h Make glue generation shutdown more graceful 2021-02-22 11:06:33 +01:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-17 22:57:35 +01:00
main_timer_sync.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
main_timer_sync.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
performance.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
performance.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Fix new black style check failures in various files. 2020-08-21 16:51:30 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
splash_editor.png Update AUTHORS and DONORS list 2020-10-28 14:06:22 +01:00