godot/thirdparty/bullet/BulletDynamics
Marcel Admiraal 5d8b0649be Apply old method for linear & angular damping in Bullet, in order to
make it easier to tweak and consistent with Godot Physics.

Include patch applied to Bullet master to enable dampings greater than 1.
2020-05-27 17:53:43 +01:00
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Character
ConstraintSolver
Dynamics Apply old method for linear & angular damping in Bullet, in order to 2020-05-27 17:53:43 +01:00
Featherstone
MLCPSolvers
Vehicle