godot/platform
Hein-Pieter van Braam-Stewart 5f71fad6b6 Allow static linking with libatomic using clang
When using use_static_cpp we want to statically link with atomic as well
to make sure we don't incur any new runtime dependencies.

Scons doesn't quite support this so we do this little trick.
2021-02-23 14:48:51 +01:00
..
android Merge pull request #45618 from RandomShaper/modernize_mt_3.2 2021-02-18 20:47:24 +01:00
iphone Modernize atomics 2021-02-18 12:23:25 +01:00
javascript Merge pull request #46201 from Faless/js/3.x_canvas_size_pr 2021-02-19 15:16:59 +01:00
osx Modernize Semaphore 2021-02-18 11:58:08 +01:00
server Use -latomic when using clang (server platform) 2021-02-22 21:39:22 +01:00
uwp Fix build error in UWP 2021-02-22 17:57:27 +01:00
windows Modernize Thread 2021-02-18 11:58:08 +01:00
x11 Allow static linking with libatomic using clang 2021-02-23 14:48:51 +01:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00