godot/platform
2017-08-19 10:47:15 +03:00
..
android Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-18 12:10:21 -03:00
bb10 BuildSystem: generated files have .gen.ext 2017-06-25 20:31:56 +07:00
haiku Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-18 12:10:21 -03:00
iphone Style: Apply clang-format on all files 2017-07-30 23:00:25 +02:00
javascript BuildSystem: generated files have .gen.ext 2017-06-25 20:31:56 +07:00
osx fix build for osx 2017-08-19 10:47:15 +03:00
server Add "Godot Engine contributors" copyright line 2017-04-08 00:45:24 +02:00
windows Fix get_screen_* funcs returning old values after resolution changes on Windows 2017-08-16 13:13:31 -03:00
winrt Add closest_power_of_2 func and implement mix_rate/latency on OS X 2017-08-18 12:10:21 -03:00
x11 X11: Do not force require system OpenSSL to build 2017-07-31 00:14:04 +02:00