godot/scene/resources/tile_set.cpp
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00

1181 lines
45 KiB
C++

/*************************************************************************/
/* tile_set.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "tile_set.h"
#include "core/config/engine.h"
#include "core/math/geometry_2d.h"
#include "core/variant/array.h"
bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
String n = p_name;
int slash = n.find("/");
if (slash == -1) {
return false;
}
int id = String::to_int(n.get_data(), slash);
if (!tile_map.has(id)) {
create_tile(id);
}
String what = n.substr(slash + 1, n.length());
if (what == "name") {
tile_set_name(id, p_value);
} else if (what == "texture") {
tile_set_texture(id, p_value);
} else if (what == "tex_offset") {
tile_set_texture_offset(id, p_value);
} else if (what == "material") {
tile_set_material(id, p_value);
} else if (what == "modulate") {
tile_set_modulate(id, p_value);
} else if (what == "region") {
tile_set_region(id, p_value);
} else if (what == "tile_mode") {
tile_set_tile_mode(id, (TileMode)((int)p_value));
} else if (what == "is_autotile") {
// backward compatibility for Godot 3.0.x
// autotile used to be a bool, it's now an enum
bool is_autotile = p_value;
if (is_autotile) {
tile_set_tile_mode(id, AUTO_TILE);
}
} else if (what.left(9) == "autotile/") {
what = what.right(9);
if (what == "bitmask_mode") {
autotile_set_bitmask_mode(id, (BitmaskMode)((int)p_value));
} else if (what == "icon_coordinate") {
autotile_set_icon_coordinate(id, p_value);
} else if (what == "tile_size") {
autotile_set_size(id, p_value);
} else if (what == "spacing") {
autotile_set_spacing(id, p_value);
} else if (what == "bitmask_flags") {
tile_map[id].autotile_data.flags.clear();
if (p_value.is_array()) {
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::INT) {
autotile_set_bitmask(id, last_coord, p[0]);
}
p.pop_front();
}
}
} else if (what == "occluder_map") {
tile_map[id].autotile_data.occluder_map.clear();
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::OBJECT) {
autotile_set_light_occluder(id, p[0], last_coord);
}
p.pop_front();
}
} else if (what == "navpoly_map") {
tile_map[id].autotile_data.navpoly_map.clear();
Array p = p_value;
Vector2 last_coord;
while (p.size() > 0) {
if (p[0].get_type() == Variant::VECTOR2) {
last_coord = p[0];
} else if (p[0].get_type() == Variant::OBJECT) {
autotile_set_navigation_polygon(id, p[0], last_coord);
}
p.pop_front();
}
} else if (what == "priority_map") {
tile_map[id].autotile_data.priority_map.clear();
Array p = p_value;
Vector3 val;
Vector2 v;
int priority;
while (p.size() > 0) {
val = p[0];
if (val.z > 1) {
v.x = val.x;
v.y = val.y;
priority = (int)val.z;
tile_map[id].autotile_data.priority_map[v] = priority;
}
p.pop_front();
}
} else if (what == "z_index_map") {
tile_map[id].autotile_data.z_index_map.clear();
Array p = p_value;
Vector3 val;
Vector2 v;
int z_index;
while (p.size() > 0) {
val = p[0];
if (val.z != 0) {
v.x = val.x;
v.y = val.y;
z_index = (int)val.z;
tile_map[id].autotile_data.z_index_map[v] = z_index;
}
p.pop_front();
}
}
} else if (what == "shape") {
if (tile_get_shape_count(id) > 0) {
for (int i = 0; i < tile_get_shape_count(id); i++) {
tile_set_shape(id, i, p_value);
}
} else {
tile_set_shape(id, 0, p_value);
}
} else if (what == "shape_offset") {
if (tile_get_shape_count(id) > 0) {
for (int i = 0; i < tile_get_shape_count(id); i++) {
tile_set_shape_offset(id, i, p_value);
}
} else {
tile_set_shape_offset(id, 0, p_value);
}
} else if (what == "shape_transform") {
if (tile_get_shape_count(id) > 0) {
for (int i = 0; i < tile_get_shape_count(id); i++) {
tile_set_shape_transform(id, i, p_value);
}
} else {
tile_set_shape_transform(id, 0, p_value);
}
} else if (what == "shape_one_way") {
if (tile_get_shape_count(id) > 0) {
for (int i = 0; i < tile_get_shape_count(id); i++) {
tile_set_shape_one_way(id, i, p_value);
}
} else {
tile_set_shape_one_way(id, 0, p_value);
}
} else if (what == "shape_one_way_margin") {
if (tile_get_shape_count(id) > 0) {
for (int i = 0; i < tile_get_shape_count(id); i++) {
tile_set_shape_one_way_margin(id, i, p_value);
}
} else {
tile_set_shape_one_way_margin(id, 0, p_value);
}
} else if (what == "shapes") {
_tile_set_shapes(id, p_value);
} else if (what == "occluder") {
tile_set_light_occluder(id, p_value);
} else if (what == "occluder_offset") {
tile_set_occluder_offset(id, p_value);
} else if (what == "navigation") {
tile_set_navigation_polygon(id, p_value);
} else if (what == "navigation_offset") {
tile_set_navigation_polygon_offset(id, p_value);
} else if (what == "z_index") {
tile_set_z_index(id, p_value);
} else {
return false;
}
return true;
}
bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
String n = p_name;
int slash = n.find("/");
if (slash == -1) {
return false;
}
int id = String::to_int(n.get_data(), slash);
ERR_FAIL_COND_V(!tile_map.has(id), false);
String what = n.substr(slash + 1, n.length());
if (what == "name") {
r_ret = tile_get_name(id);
} else if (what == "texture") {
r_ret = tile_get_texture(id);
} else if (what == "tex_offset") {
r_ret = tile_get_texture_offset(id);
} else if (what == "material") {
r_ret = tile_get_material(id);
} else if (what == "modulate") {
r_ret = tile_get_modulate(id);
} else if (what == "region") {
r_ret = tile_get_region(id);
} else if (what == "tile_mode") {
r_ret = tile_get_tile_mode(id);
} else if (what.left(9) == "autotile/") {
what = what.right(9);
if (what == "bitmask_mode") {
r_ret = autotile_get_bitmask_mode(id);
} else if (what == "icon_coordinate") {
r_ret = autotile_get_icon_coordinate(id);
} else if (what == "tile_size") {
r_ret = autotile_get_size(id);
} else if (what == "spacing") {
r_ret = autotile_get_spacing(id);
} else if (what == "bitmask_flags") {
Array p;
for (Map<Vector2, uint32_t>::Element *E = tile_map[id].autotile_data.flags.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "occluder_map") {
Array p;
for (Map<Vector2, Ref<OccluderPolygon2D>>::Element *E = tile_map[id].autotile_data.occluder_map.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "navpoly_map") {
Array p;
for (Map<Vector2, Ref<NavigationPolygon>>::Element *E = tile_map[id].autotile_data.navpoly_map.front(); E; E = E->next()) {
p.push_back(E->key());
p.push_back(E->value());
}
r_ret = p;
} else if (what == "priority_map") {
Array p;
Vector3 v;
for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.priority_map.front(); E; E = E->next()) {
if (E->value() > 1) {
//Don't save default value
v.x = E->key().x;
v.y = E->key().y;
v.z = E->value();
p.push_back(v);
}
}
r_ret = p;
} else if (what == "z_index_map") {
Array p;
Vector3 v;
for (Map<Vector2, int>::Element *E = tile_map[id].autotile_data.z_index_map.front(); E; E = E->next()) {
if (E->value() != 0) {
//Don't save default value
v.x = E->key().x;
v.y = E->key().y;
v.z = E->value();
p.push_back(v);
}
}
r_ret = p;
}
} else if (what == "shape") {
r_ret = tile_get_shape(id, 0);
} else if (what == "shape_offset") {
r_ret = tile_get_shape_offset(id, 0);
} else if (what == "shape_transform") {
r_ret = tile_get_shape_transform(id, 0);
} else if (what == "shape_one_way") {
r_ret = tile_get_shape_one_way(id, 0);
} else if (what == "shape_one_way_margin") {
r_ret = tile_get_shape_one_way_margin(id, 0);
} else if (what == "shapes") {
r_ret = _tile_get_shapes(id);
} else if (what == "occluder") {
r_ret = tile_get_light_occluder(id);
} else if (what == "occluder_offset") {
r_ret = tile_get_occluder_offset(id);
} else if (what == "navigation") {
r_ret = tile_get_navigation_polygon(id);
} else if (what == "navigation_offset") {
r_ret = tile_get_navigation_polygon_offset(id);
} else if (what == "z_index") {
r_ret = tile_get_z_index(id);
} else {
return false;
}
return true;
}
void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
int id = E->key();
String pre = itos(id) + "/";
p_list->push_back(PropertyInfo(Variant::STRING, pre + "name", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "tex_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::COLOR, pre + "modulate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::RECT2, pre + "region", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::INT, pre + "tile_mode", PROPERTY_HINT_ENUM, "SINGLE_TILE,AUTO_TILE,ATLAS_TILE", PROPERTY_USAGE_NOEDITOR));
if (tile_get_tile_mode(id) == AUTO_TILE) {
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/bitmask_mode", PROPERTY_HINT_ENUM, "2X2,3X3 (minimal),3X3", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/bitmask_flags", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
} else if (tile_get_tile_mode(id) == ATLAS_TILE) {
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/icon_coordinate", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "autotile/tile_size", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::INT, pre + "autotile/spacing", PROPERTY_HINT_RANGE, "0,256,1", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/occluder_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/navpoly_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/priority_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "autotile/z_index_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
}
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "occluder_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_transform", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::FLOAT, pre + "shape_one_way_margin", PROPERTY_HINT_RANGE, "0,128,0.01", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
p_list->push_back(PropertyInfo(Variant::INT, pre + "z_index", PROPERTY_HINT_RANGE, itos(RS::CANVAS_ITEM_Z_MIN) + "," + itos(RS::CANVAS_ITEM_Z_MAX) + ",1", PROPERTY_USAGE_NOEDITOR));
}
}
void TileSet::create_tile(int p_id) {
ERR_FAIL_COND(tile_map.has(p_id));
tile_map[p_id] = TileData();
tile_map[p_id].autotile_data = AutotileData();
_change_notify("");
emit_changed();
}
void TileSet::autotile_set_bitmask_mode(int p_id, BitmaskMode p_mode) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.bitmask_mode = p_mode;
_change_notify("");
emit_changed();
}
TileSet::BitmaskMode TileSet::autotile_get_bitmask_mode(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), BITMASK_2X2);
return tile_map[p_id].autotile_data.bitmask_mode;
}
void TileSet::tile_set_texture(int p_id, const Ref<Texture2D> &p_texture) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].texture = p_texture;
emit_changed();
_change_notify("texture");
}
Ref<Texture2D> TileSet::tile_get_texture(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Texture2D>());
return tile_map[p_id].texture;
}
void TileSet::tile_set_material(int p_id, const Ref<ShaderMaterial> &p_material) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].material = p_material;
emit_changed();
}
Ref<ShaderMaterial> TileSet::tile_get_material(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<ShaderMaterial>());
return tile_map[p_id].material;
}
void TileSet::tile_set_modulate(int p_id, const Color &p_modulate) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].modulate = p_modulate;
emit_changed();
_change_notify("modulate");
}
Color TileSet::tile_get_modulate(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Color(1, 1, 1));
return tile_map[p_id].modulate;
}
void TileSet::tile_set_texture_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].offset = p_offset;
emit_changed();
}
Vector2 TileSet::tile_get_texture_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].offset;
}
void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].region = p_region;
emit_changed();
_change_notify("region");
}
Rect2 TileSet::tile_get_region(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Rect2());
return tile_map[p_id].region;
}
void TileSet::tile_set_tile_mode(int p_id, TileMode p_tile_mode) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].tile_mode = p_tile_mode;
emit_changed();
_change_notify("tile_mode");
}
TileSet::TileMode TileSet::tile_get_tile_mode(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), SINGLE_TILE);
return tile_map[p_id].tile_mode;
}
void TileSet::autotile_set_icon_coordinate(int p_id, Vector2 coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.icon_coord = coord;
emit_changed();
}
Vector2 TileSet::autotile_get_icon_coordinate(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].autotile_data.icon_coord;
}
void TileSet::autotile_set_spacing(int p_id, int p_spacing) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_spacing < 0);
tile_map[p_id].autotile_data.spacing = p_spacing;
emit_changed();
}
int TileSet::autotile_get_spacing(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].autotile_data.spacing;
}
void TileSet::autotile_set_size(int p_id, Size2 p_size) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_size.x <= 0 || p_size.y <= 0);
tile_map[p_id].autotile_data.size = p_size;
}
Size2 TileSet::autotile_get_size(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Size2());
return tile_map[p_id].autotile_data.size;
}
void TileSet::autotile_clear_bitmask_map(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.flags.clear();
}
void TileSet::autotile_set_subtile_priority(int p_id, const Vector2 &p_coord, int p_priority) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_priority <= 0);
tile_map[p_id].autotile_data.priority_map[p_coord] = p_priority;
}
int TileSet::autotile_get_subtile_priority(int p_id, const Vector2 &p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
if (tile_map[p_id].autotile_data.priority_map.has(p_coord)) {
return tile_map[p_id].autotile_data.priority_map[p_coord];
}
//When not custom priority set return the default value
return 1;
}
const Map<Vector2, int> &TileSet::autotile_get_priority_map(int p_id) const {
static Map<Vector2, int> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.priority_map;
}
void TileSet::autotile_set_z_index(int p_id, const Vector2 &p_coord, int p_z_index) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].autotile_data.z_index_map[p_coord] = p_z_index;
emit_changed();
}
int TileSet::autotile_get_z_index(int p_id, const Vector2 &p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 1);
if (tile_map[p_id].autotile_data.z_index_map.has(p_coord)) {
return tile_map[p_id].autotile_data.z_index_map[p_coord];
}
//When not custom z index set return the default value
return 0;
}
const Map<Vector2, int> &TileSet::autotile_get_z_index_map(int p_id) const {
static Map<Vector2, int> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.z_index_map;
}
void TileSet::autotile_set_bitmask(int p_id, Vector2 p_coord, uint32_t p_flag) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_flag == 0) {
if (tile_map[p_id].autotile_data.flags.has(p_coord)) {
tile_map[p_id].autotile_data.flags.erase(p_coord);
}
} else {
tile_map[p_id].autotile_data.flags[p_coord] = p_flag;
}
}
uint32_t TileSet::autotile_get_bitmask(int p_id, Vector2 p_coord) {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
if (!tile_map[p_id].autotile_data.flags.has(p_coord)) {
return 0;
}
return tile_map[p_id].autotile_data.flags[p_coord];
}
const Map<Vector2, uint32_t> &TileSet::autotile_get_bitmask_map(int p_id) {
static Map<Vector2, uint32_t> dummy;
static Map<Vector2, uint32_t> dummy_atlas;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
if (tile_get_tile_mode(p_id) == ATLAS_TILE) {
dummy_atlas = Map<Vector2, uint32_t>();
Rect2 region = tile_get_region(p_id);
Size2 size = autotile_get_size(p_id);
float spacing = autotile_get_spacing(p_id);
for (int x = 0; x < (region.size.x / (size.x + spacing)); x++) {
for (int y = 0; y < (region.size.y / (size.y + spacing)); y++) {
dummy_atlas.insert(Vector2(x, y), 0);
}
}
return dummy_atlas;
} else {
return tile_map[p_id].autotile_data.flags;
}
}
Vector2 TileSet::autotile_get_subtile_for_bitmask(int p_id, uint16_t p_bitmask, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
//First try to forward selection to script
if (p_tilemap_node->get_class_name() == "TileMap") {
if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_forward_subtile_selection")) {
Variant ret = get_script_instance()->call("_forward_subtile_selection", p_id, p_bitmask, p_tilemap_node, p_tile_location);
if (ret.get_type() == Variant::VECTOR2) {
return ret;
}
}
}
}
List<Vector2> coords;
List<uint32_t> priorities;
uint32_t priority_sum = 0;
uint32_t mask;
uint16_t mask_;
uint16_t mask_ignore;
for (Map<Vector2, uint32_t>::Element *E = tile_map[p_id].autotile_data.flags.front(); E; E = E->next()) {
mask = E->get();
if (tile_map[p_id].autotile_data.bitmask_mode == BITMASK_2X2) {
mask |= (BIND_IGNORE_TOP | BIND_IGNORE_LEFT | BIND_IGNORE_CENTER | BIND_IGNORE_RIGHT | BIND_IGNORE_BOTTOM);
}
mask_ = mask & 0xFFFF;
mask_ignore = mask >> 16;
if (((mask_ & (~mask_ignore)) == (p_bitmask & (~mask_ignore))) && (((~mask_) | mask_ignore) == ((~p_bitmask) | mask_ignore))) {
uint32_t priority = autotile_get_subtile_priority(p_id, E->key());
priority_sum += priority;
priorities.push_back(priority);
coords.push_back(E->key());
}
}
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
uint32_t picked_value = Math::rand() % priority_sum;
uint32_t upper_bound;
uint32_t lower_bound = 0;
Vector2 result = coords.front()->get();
List<Vector2>::Element *coords_E = coords.front();
List<uint32_t>::Element *priorities_E = priorities.front();
while (priorities_E) {
upper_bound = lower_bound + priorities_E->get();
if (lower_bound <= picked_value && picked_value < upper_bound) {
result = coords_E->get();
break;
}
lower_bound = upper_bound;
priorities_E = priorities_E->next();
coords_E = coords_E->next();
}
return result;
}
}
Vector2 TileSet::atlastile_get_subtile_by_priority(int p_id, const Node *p_tilemap_node, const Vector2 &p_tile_location) {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
//First try to forward selection to script
if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_forward_atlas_subtile_selection")) {
Variant ret = get_script_instance()->call("_forward_atlas_subtile_selection", p_id, p_tilemap_node, p_tile_location);
if (ret.get_type() == Variant::VECTOR2) {
return ret;
}
}
}
Vector2 coord = tile_get_region(p_id).size / autotile_get_size(p_id);
List<Vector2> coords;
for (int x = 0; x < coord.x; x++) {
for (int y = 0; y < coord.y; y++) {
for (int i = 0; i < autotile_get_subtile_priority(p_id, Vector2(x, y)); i++) {
coords.push_back(Vector2(x, y));
}
}
}
if (coords.size() == 0) {
return autotile_get_icon_coordinate(p_id);
} else {
return coords[Math::random(0, (int)coords.size())];
}
}
void TileSet::tile_set_name(int p_id, const String &p_name) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].name = p_name;
emit_changed();
_change_notify("name");
}
String TileSet::tile_get_name(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), String());
return tile_map[p_id].name;
}
void TileSet::tile_clear_shapes(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes_data.clear();
}
void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Transform2D &p_transform, bool p_one_way, const Vector2 &p_autotile_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
ShapeData new_data = ShapeData();
new_data.shape = p_shape;
new_data.shape_transform = p_transform;
new_data.one_way_collision = p_one_way;
new_data.autotile_coord = p_autotile_coord;
tile_map[p_id].shapes_data.push_back(new_data);
}
int TileSet::tile_get_shape_count(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].shapes_data.size();
}
void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
}
tile_map[p_id].shapes_data.write[p_shape_id].shape = p_shape;
_decompose_convex_shape(p_shape);
emit_changed();
}
Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
ERR_FAIL_COND_V(p_shape_id < 0, Ref<Shape2D>());
if (p_shape_id < tile_map[p_id].shapes_data.size()) {
return tile_map[p_id].shapes_data[p_shape_id].shape;
}
return Ref<Shape2D>();
}
void TileSet::tile_set_shape_transform(int p_id, int p_shape_id, const Transform2D &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
}
tile_map[p_id].shapes_data.write[p_shape_id].shape_transform = p_offset;
emit_changed();
}
Transform2D TileSet::tile_get_shape_transform(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Transform2D());
ERR_FAIL_COND_V(p_shape_id < 0, Transform2D());
if (p_shape_id < tile_map[p_id].shapes_data.size()) {
return tile_map[p_id].shapes_data[p_shape_id].shape_transform;
}
return Transform2D();
}
void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
Transform2D transform = tile_get_shape_transform(p_id, p_shape_id);
transform.set_origin(p_offset);
tile_set_shape_transform(p_id, p_shape_id, transform);
}
Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
return tile_get_shape_transform(p_id, p_shape_id).get_origin();
}
void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
}
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision = p_one_way;
emit_changed();
}
bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), false);
ERR_FAIL_COND_V(p_shape_id < 0, false);
if (p_shape_id < tile_map[p_id].shapes_data.size()) {
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
}
return false;
}
void TileSet::tile_set_shape_one_way_margin(int p_id, int p_shape_id, float p_margin) {
ERR_FAIL_COND(!tile_map.has(p_id));
ERR_FAIL_COND(p_shape_id < 0);
if (p_shape_id >= tile_map[p_id].shapes_data.size()) {
tile_map[p_id].shapes_data.resize(p_shape_id + 1);
}
tile_map[p_id].shapes_data.write[p_shape_id].one_way_collision_margin = p_margin;
emit_changed();
}
float TileSet::tile_get_shape_one_way_margin(int p_id, int p_shape_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
ERR_FAIL_COND_V(p_shape_id < 0, 0);
if (p_shape_id < tile_map[p_id].shapes_data.size()) {
return tile_map[p_id].shapes_data[p_shape_id].one_way_collision_margin;
}
return 0;
}
void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].occluder = p_light_occluder;
}
Ref<OccluderPolygon2D> TileSet::tile_get_light_occluder(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
return tile_map[p_id].occluder;
}
void TileSet::autotile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder, const Vector2 &p_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_light_occluder.is_null()) {
if (tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
tile_map[p_id].autotile_data.occluder_map.erase(p_coord);
}
} else {
tile_map[p_id].autotile_data.occluder_map[p_coord] = p_light_occluder;
}
}
Ref<OccluderPolygon2D> TileSet::autotile_get_light_occluder(int p_id, const Vector2 &p_coord) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<OccluderPolygon2D>());
if (!tile_map[p_id].autotile_data.occluder_map.has(p_coord)) {
return Ref<OccluderPolygon2D>();
} else {
return tile_map[p_id].autotile_data.occluder_map[p_coord];
}
}
void TileSet::tile_set_navigation_polygon_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].navigation_polygon_offset = p_offset;
}
Vector2 TileSet::tile_get_navigation_polygon_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].navigation_polygon_offset;
}
void TileSet::tile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].navigation_polygon = p_navigation_polygon;
}
Ref<NavigationPolygon> TileSet::tile_get_navigation_polygon(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
return tile_map[p_id].navigation_polygon;
}
const Map<Vector2, Ref<OccluderPolygon2D>> &TileSet::autotile_get_light_oclusion_map(int p_id) const {
static Map<Vector2, Ref<OccluderPolygon2D>> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.occluder_map;
}
void TileSet::autotile_set_navigation_polygon(int p_id, const Ref<NavigationPolygon> &p_navigation_polygon, const Vector2 &p_coord) {
ERR_FAIL_COND(!tile_map.has(p_id));
if (p_navigation_polygon.is_null()) {
if (tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
tile_map[p_id].autotile_data.navpoly_map.erase(p_coord);
}
} else {
tile_map[p_id].autotile_data.navpoly_map[p_coord] = p_navigation_polygon;
}
}
Ref<NavigationPolygon> TileSet::autotile_get_navigation_polygon(int p_id, const Vector2 &p_coord) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<NavigationPolygon>());
if (!tile_map[p_id].autotile_data.navpoly_map.has(p_coord)) {
return Ref<NavigationPolygon>();
} else {
return tile_map[p_id].autotile_data.navpoly_map[p_coord];
}
}
const Map<Vector2, Ref<NavigationPolygon>> &TileSet::autotile_get_navigation_map(int p_id) const {
static Map<Vector2, Ref<NavigationPolygon>> dummy;
ERR_FAIL_COND_V(!tile_map.has(p_id), dummy);
return tile_map[p_id].autotile_data.navpoly_map;
}
void TileSet::tile_set_occluder_offset(int p_id, const Vector2 &p_offset) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].occluder_offset = p_offset;
}
Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
return tile_map[p_id].occluder_offset;
}
void TileSet::tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].shapes_data = p_shapes;
for (int i = 0; i < p_shapes.size(); i++) {
_decompose_convex_shape(p_shapes[i].shape);
}
emit_changed();
}
Vector<TileSet::ShapeData> TileSet::tile_get_shapes(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<ShapeData>());
return tile_map[p_id].shapes_data;
}
int TileSet::tile_get_z_index(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
return tile_map[p_id].z_index;
}
void TileSet::tile_set_z_index(int p_id, int p_z_index) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map[p_id].z_index = p_z_index;
emit_changed();
}
void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
ERR_FAIL_COND(!tile_map.has(p_id));
Vector<ShapeData> shapes_data;
Transform2D default_transform = tile_get_shape_transform(p_id, 0);
bool default_one_way = tile_get_shape_one_way(p_id, 0);
Vector2 default_autotile_coord = Vector2();
for (int i = 0; i < p_shapes.size(); i++) {
ShapeData s = ShapeData();
if (p_shapes[i].get_type() == Variant::OBJECT) {
Ref<Shape2D> shape = p_shapes[i];
if (shape.is_null()) {
continue;
}
s.shape = shape;
s.shape_transform = default_transform;
s.one_way_collision = default_one_way;
s.autotile_coord = default_autotile_coord;
} else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
Dictionary d = p_shapes[i];
if (d.has("shape") && d["shape"].get_type() == Variant::OBJECT) {
s.shape = d["shape"];
_decompose_convex_shape(s.shape);
} else {
continue;
}
if (d.has("shape_transform") && d["shape_transform"].get_type() == Variant::TRANSFORM2D) {
s.shape_transform = d["shape_transform"];
} else if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2) {
s.shape_transform = Transform2D(0, (Vector2)d["shape_offset"]);
} else {
s.shape_transform = default_transform;
}
if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL) {
s.one_way_collision = d["one_way"];
} else {
s.one_way_collision = default_one_way;
}
if (d.has("one_way_margin") && d["one_way_margin"].is_num()) {
s.one_way_collision_margin = d["one_way_margin"];
} else {
s.one_way_collision_margin = 1.0;
}
if (d.has("autotile_coord") && d["autotile_coord"].get_type() == Variant::VECTOR2) {
s.autotile_coord = d["autotile_coord"];
} else {
s.autotile_coord = default_autotile_coord;
}
} else {
ERR_CONTINUE_MSG(true, "Expected an array of objects or dictionaries for tile_set_shapes.");
}
shapes_data.push_back(s);
}
tile_map[p_id].shapes_data = shapes_data;
emit_changed();
}
Array TileSet::_tile_get_shapes(int p_id) const {
ERR_FAIL_COND_V(!tile_map.has(p_id), Array());
Array arr;
Vector<ShapeData> data = tile_map[p_id].shapes_data;
for (int i = 0; i < data.size(); i++) {
Dictionary shape_data;
shape_data["shape"] = data[i].shape;
shape_data["shape_transform"] = data[i].shape_transform;
shape_data["one_way"] = data[i].one_way_collision;
shape_data["one_way_margin"] = data[i].one_way_collision_margin;
shape_data["autotile_coord"] = data[i].autotile_coord;
arr.push_back(shape_data);
}
return arr;
}
Array TileSet::_get_tiles_ids() const {
Array arr;
for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
arr.push_back(E->key());
}
return arr;
}
void TileSet::_decompose_convex_shape(Ref<Shape2D> p_shape) {
if (Engine::get_singleton()->is_editor_hint()) {
return;
}
Ref<ConvexPolygonShape2D> convex = p_shape;
if (!convex.is_valid()) {
return;
}
Vector<Vector<Vector2>> decomp = Geometry2D::decompose_polygon_in_convex(convex->get_points());
if (decomp.size() > 1) {
Array sub_shapes;
for (int i = 0; i < decomp.size(); i++) {
Ref<ConvexPolygonShape2D> _convex = memnew(ConvexPolygonShape2D);
_convex->set_points(decomp[i]);
sub_shapes.append(_convex);
}
convex->set_meta("decomposed", sub_shapes);
} else {
convex->set_meta("decomposed", Variant());
}
}
void TileSet::get_tile_list(List<int> *p_tiles) const {
for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
p_tiles->push_back(E->key());
}
}
bool TileSet::has_tile(int p_id) const {
return tile_map.has(p_id);
}
bool TileSet::is_tile_bound(int p_drawn_id, int p_neighbor_id) {
if (p_drawn_id == p_neighbor_id) {
return true;
} else if (get_script_instance() != nullptr) {
if (get_script_instance()->has_method("_is_tile_bound")) {
Variant ret = get_script_instance()->call("_is_tile_bound", p_drawn_id, p_neighbor_id);
if (ret.get_type() == Variant::BOOL) {
return ret;
}
}
}
return false;
}
void TileSet::remove_tile(int p_id) {
ERR_FAIL_COND(!tile_map.has(p_id));
tile_map.erase(p_id);
_change_notify("");
emit_changed();
}
int TileSet::get_last_unused_tile_id() const {
if (tile_map.size()) {
return tile_map.back()->key() + 1;
} else {
return 0;
}
}
int TileSet::find_tile_by_name(const String &p_name) const {
for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
if (p_name == E->get().name) {
return E->key();
}
}
return -1;
}
void TileSet::clear() {
tile_map.clear();
_change_notify("");
emit_changed();
}
void TileSet::_bind_methods() {
ClassDB::bind_method(D_METHOD("create_tile", "id"), &TileSet::create_tile);
ClassDB::bind_method(D_METHOD("autotile_clear_bitmask_map", "id"), &TileSet::autotile_clear_bitmask_map);
ClassDB::bind_method(D_METHOD("autotile_set_icon_coordinate", "id", "coord"), &TileSet::autotile_set_icon_coordinate);
ClassDB::bind_method(D_METHOD("autotile_get_icon_coordinate", "id"), &TileSet::autotile_get_icon_coordinate);
ClassDB::bind_method(D_METHOD("autotile_set_subtile_priority", "id", "coord", "priority"), &TileSet::autotile_set_subtile_priority);
ClassDB::bind_method(D_METHOD("autotile_get_subtile_priority", "id", "coord"), &TileSet::autotile_get_subtile_priority);
ClassDB::bind_method(D_METHOD("autotile_set_z_index", "id", "coord", "z_index"), &TileSet::autotile_set_z_index);
ClassDB::bind_method(D_METHOD("autotile_get_z_index", "id", "coord"), &TileSet::autotile_get_z_index);
ClassDB::bind_method(D_METHOD("autotile_set_light_occluder", "id", "light_occluder", "coord"), &TileSet::autotile_set_light_occluder);
ClassDB::bind_method(D_METHOD("autotile_get_light_occluder", "id", "coord"), &TileSet::autotile_get_light_occluder);
ClassDB::bind_method(D_METHOD("autotile_set_navigation_polygon", "id", "navigation_polygon", "coord"), &TileSet::autotile_set_navigation_polygon);
ClassDB::bind_method(D_METHOD("autotile_get_navigation_polygon", "id", "coord"), &TileSet::autotile_get_navigation_polygon);
ClassDB::bind_method(D_METHOD("autotile_set_bitmask", "id", "bitmask", "flag"), &TileSet::autotile_set_bitmask);
ClassDB::bind_method(D_METHOD("autotile_get_bitmask", "id", "coord"), &TileSet::autotile_get_bitmask);
ClassDB::bind_method(D_METHOD("autotile_set_bitmask_mode", "id", "mode"), &TileSet::autotile_set_bitmask_mode);
ClassDB::bind_method(D_METHOD("autotile_get_bitmask_mode", "id"), &TileSet::autotile_get_bitmask_mode);
ClassDB::bind_method(D_METHOD("autotile_set_spacing", "id", "spacing"), &TileSet::autotile_set_spacing);
ClassDB::bind_method(D_METHOD("autotile_get_spacing", "id"), &TileSet::autotile_get_spacing);
ClassDB::bind_method(D_METHOD("autotile_set_size", "id", "size"), &TileSet::autotile_set_size);
ClassDB::bind_method(D_METHOD("autotile_get_size", "id"), &TileSet::autotile_get_size);
ClassDB::bind_method(D_METHOD("tile_set_name", "id", "name"), &TileSet::tile_set_name);
ClassDB::bind_method(D_METHOD("tile_get_name", "id"), &TileSet::tile_get_name);
ClassDB::bind_method(D_METHOD("tile_set_texture", "id", "texture"), &TileSet::tile_set_texture);
ClassDB::bind_method(D_METHOD("tile_get_texture", "id"), &TileSet::tile_get_texture);
ClassDB::bind_method(D_METHOD("tile_set_material", "id", "material"), &TileSet::tile_set_material);
ClassDB::bind_method(D_METHOD("tile_get_material", "id"), &TileSet::tile_get_material);
ClassDB::bind_method(D_METHOD("tile_set_modulate", "id", "color"), &TileSet::tile_set_modulate);
ClassDB::bind_method(D_METHOD("tile_get_modulate", "id"), &TileSet::tile_get_modulate);
ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape"), &TileSet::tile_set_shape);
ClassDB::bind_method(D_METHOD("tile_get_shape", "id", "shape_id"), &TileSet::tile_get_shape);
ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_id", "shape_offset"), &TileSet::tile_set_shape_offset);
ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id", "shape_id"), &TileSet::tile_get_shape_offset);
ClassDB::bind_method(D_METHOD("tile_set_shape_transform", "id", "shape_id", "shape_transform"), &TileSet::tile_set_shape_transform);
ClassDB::bind_method(D_METHOD("tile_get_shape_transform", "id", "shape_id"), &TileSet::tile_get_shape_transform);
ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
ClassDB::bind_method(D_METHOD("tile_set_shape_one_way_margin", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way_margin);
ClassDB::bind_method(D_METHOD("tile_get_shape_one_way_margin", "id", "shape_id"), &TileSet::tile_get_shape_one_way_margin);
ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape", "shape_transform", "one_way", "autotile_coord"), &TileSet::tile_add_shape, DEFVAL(false), DEFVAL(Vector2()));
ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
ClassDB::bind_method(D_METHOD("tile_set_tile_mode", "id", "tilemode"), &TileSet::tile_set_tile_mode);
ClassDB::bind_method(D_METHOD("tile_get_tile_mode", "id"), &TileSet::tile_get_tile_mode);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon"), &TileSet::tile_set_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon", "id"), &TileSet::tile_get_navigation_polygon);
ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon_offset", "id", "navigation_polygon_offset"), &TileSet::tile_set_navigation_polygon_offset);
ClassDB::bind_method(D_METHOD("tile_get_navigation_polygon_offset", "id"), &TileSet::tile_get_navigation_polygon_offset);
ClassDB::bind_method(D_METHOD("tile_set_light_occluder", "id", "light_occluder"), &TileSet::tile_set_light_occluder);
ClassDB::bind_method(D_METHOD("tile_get_light_occluder", "id"), &TileSet::tile_get_light_occluder);
ClassDB::bind_method(D_METHOD("tile_set_occluder_offset", "id", "occluder_offset"), &TileSet::tile_set_occluder_offset);
ClassDB::bind_method(D_METHOD("tile_get_occluder_offset", "id"), &TileSet::tile_get_occluder_offset);
ClassDB::bind_method(D_METHOD("tile_set_z_index", "id", "z_index"), &TileSet::tile_set_z_index);
ClassDB::bind_method(D_METHOD("tile_get_z_index", "id"), &TileSet::tile_get_z_index);
ClassDB::bind_method(D_METHOD("remove_tile", "id"), &TileSet::remove_tile);
ClassDB::bind_method(D_METHOD("clear"), &TileSet::clear);
ClassDB::bind_method(D_METHOD("get_last_unused_tile_id"), &TileSet::get_last_unused_tile_id);
ClassDB::bind_method(D_METHOD("find_tile_by_name", "name"), &TileSet::find_tile_by_name);
ClassDB::bind_method(D_METHOD("get_tiles_ids"), &TileSet::_get_tiles_ids);
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_is_tile_bound", PropertyInfo(Variant::INT, "drawn_id"), PropertyInfo(Variant::INT, "neighbor_id")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_subtile_selection", PropertyInfo(Variant::INT, "autotile_id"), PropertyInfo(Variant::INT, "bitmask"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_VMETHOD(MethodInfo(Variant::VECTOR2, "_forward_atlas_subtile_selection", PropertyInfo(Variant::INT, "atlastile_id"), PropertyInfo(Variant::OBJECT, "tilemap", PROPERTY_HINT_NONE, "TileMap"), PropertyInfo(Variant::VECTOR2, "tile_location")));
BIND_ENUM_CONSTANT(BITMASK_2X2);
BIND_ENUM_CONSTANT(BITMASK_3X3_MINIMAL);
BIND_ENUM_CONSTANT(BITMASK_3X3);
BIND_ENUM_CONSTANT(BIND_TOPLEFT);
BIND_ENUM_CONSTANT(BIND_TOP);
BIND_ENUM_CONSTANT(BIND_TOPRIGHT);
BIND_ENUM_CONSTANT(BIND_LEFT);
BIND_ENUM_CONSTANT(BIND_CENTER);
BIND_ENUM_CONSTANT(BIND_RIGHT);
BIND_ENUM_CONSTANT(BIND_BOTTOMLEFT);
BIND_ENUM_CONSTANT(BIND_BOTTOM);
BIND_ENUM_CONSTANT(BIND_BOTTOMRIGHT);
BIND_ENUM_CONSTANT(SINGLE_TILE);
BIND_ENUM_CONSTANT(AUTO_TILE);
BIND_ENUM_CONSTANT(ATLAS_TILE);
}
TileSet::TileSet() {
}