godot/modules/gdscript/editor
2019-04-25 13:44:27 +01:00
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gdscript_highlighter.cpp Support for binary literals in GDScript. Added an error that shows if a point is written in a hex literal. Added highlighting for binary literals in GDScript 2019-04-25 13:44:27 +01:00
gdscript_highlighter.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00