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doc_classes
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area_bullet.cpp
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Improved code that handles collision shapes, fixes #21945
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2018-10-06 16:50:10 +02:00 |
area_bullet.h
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Optimitzed area overlap checks
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2018-10-07 07:14:38 +02:00 |
btRayShape.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
btRayShape.h
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bullet_physics_server.cpp
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Added function to control 6DOF precision
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2018-11-27 07:11:28 +01:00 |
bullet_physics_server.h
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Added function to control 6DOF precision
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2018-11-27 07:11:28 +01:00 |
bullet_types_converter.cpp
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Fix various warnings: [-Waddress], [-Wpointer-arith], [-Wwrite-strings], [-Wreturn-local-addr] and more
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2018-09-27 16:33:52 +02:00 |
bullet_types_converter.h
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bullet_utilities.h
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Fix multi-statement macro call not being covered.
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2018-10-08 12:31:28 +02:00 |
collision_object_bullet.cpp
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Fix some undefined behaviour in Bullet module.
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2018-11-16 14:20:09 +00:00 |
collision_object_bullet.h
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Optimitzed area overlap checks
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2018-10-07 07:14:38 +02:00 |
cone_twist_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
cone_twist_joint_bullet.h
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Improved 6DOF joint implementation, and removed useless function from cone joint
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2018-08-15 18:14:32 +02:00 |
config.py
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SCons: Pass env to modules can_build method
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2018-05-30 19:11:36 +02:00 |
constraint_bullet.cpp
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constraint_bullet.h
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generic_6dof_joint_bullet.cpp
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Added function to control 6DOF precision
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2018-11-27 07:11:28 +01:00 |
generic_6dof_joint_bullet.h
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Added function to control 6DOF precision
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2018-11-27 07:11:28 +01:00 |
godot_collision_configuration.cpp
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Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281
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2018-09-22 09:42:19 +02:00 |
godot_collision_configuration.h
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Added rayshape solver algorithm to soft body configurator fixes #22283 fixes #22249 fixes #22281
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2018-09-22 09:42:19 +02:00 |
godot_collision_dispatcher.cpp
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godot_collision_dispatcher.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
godot_motion_state.h
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Optimitzed area overlap checks
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2018-10-07 07:14:38 +02:00 |
godot_ray_world_algorithm.cpp
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Fix warnings about wrong member initialization order [-Wreorder]
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2018-09-28 17:30:28 +02:00 |
godot_ray_world_algorithm.h
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godot_result_callbacks.cpp
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Add more max-checking to physics queries
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2018-11-26 18:15:58 +01:00 |
godot_result_callbacks.h
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Fix warnings about wrong member initialization order [-Wreorder]
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2018-09-28 17:30:28 +02:00 |
hinge_joint_bullet.cpp
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Fix warnings about unhandled enum value in switch [-Wswitch]
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2018-09-27 18:34:30 +02:00 |
hinge_joint_bullet.h
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joint_bullet.cpp
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joint_bullet.h
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pin_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
pin_joint_bullet.h
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register_types.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
register_types.h
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rid_bullet.h
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rigid_body_bullet.cpp
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Improved algorithm that check collision
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2018-11-22 09:03:21 +01:00 |
rigid_body_bullet.h
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Improved algorithm that check collision
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2018-11-22 09:03:21 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
shape_bullet.cpp
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Merge pull request #20745 from Zylann/heightmap_from_image
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2018-12-09 23:08:51 +01:00 |
shape_bullet.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
shape_owner_bullet.cpp
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shape_owner_bullet.h
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Improved code that handles collision shapes, fixes #21945
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2018-10-06 16:50:10 +02:00 |
slider_joint_bullet.cpp
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Fix warnings about unhandled enum value in switch [-Wswitch]
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2018-09-27 18:34:30 +02:00 |
slider_joint_bullet.h
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soft_body_bullet.cpp
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Optimitzed area overlap checks
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2018-10-07 07:14:38 +02:00 |
soft_body_bullet.h
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Optimitzed area overlap checks
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2018-10-07 07:14:38 +02:00 |
space_bullet.cpp
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Improved algorithm that check collision
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2018-11-22 09:03:21 +01:00 |
space_bullet.h
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Fix mismatched class/struct definition warnings [-Wmismatched-tags]
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2018-10-01 17:02:47 +02:00 |