godot/scene/resources/font.cpp
Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00

578 lines
14 KiB
C++

/*************************************************************************/
/* font.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "font.h"
#include "core/os/file_access.h"
#include "core/io/resource_loader.h"
void Font::_set_chars(const DVector<int>& p_chars) {
int len = p_chars.size();
//char 1 charsize 1 texture, 4 rect, 2 align, advance 1
ERR_FAIL_COND(len%9);
if (!len)
return; //none to do
int chars = len/9;
DVector<int>::Read r=p_chars.read();
for(int i=0;i<chars;i++) {
const int* data = &r[i*9];
add_char(data[0],data[1],Rect2(data[2],data[3],data[4],data[5]), Size2(data[6],data[7]),data[8]);
}
}
DVector<int> Font::_get_chars() const {
DVector<int> chars;
const CharType* key=NULL;
while((key=char_map.next(key))) {
const Character *c=char_map.getptr(*key);
chars.push_back(*key);
chars.push_back(c->texture_idx);
chars.push_back(c->rect.pos.x);
chars.push_back(c->rect.pos.y);
chars.push_back(c->rect.size.x);
chars.push_back(c->rect.size.y);
chars.push_back(c->h_align);
chars.push_back(c->v_align);
chars.push_back(c->advance);
}
return chars;
}
void Font::_set_kernings(const DVector<int>& p_kernings) {
int len=p_kernings.size();
ERR_FAIL_COND(len%3);
if (!len)
return;
DVector<int>::Read r=p_kernings.read();
for(int i=0;i<len/3;i++) {
const int* data = &r[i*3];
add_kerning_pair(data[0],data[1],data[2]);
}
}
DVector<int> Font::_get_kernings() const {
DVector<int> kernings;
for(Map<KerningPairKey,int>::Element *E=kerning_map.front();E;E=E->next()) {
kernings.push_back(E->key().A);
kernings.push_back(E->key().B);
kernings.push_back(E->get());
}
return kernings;
}
void Font::_set_textures(const Vector<Variant> & p_textures) {
for(int i=0;i<p_textures.size();i++) {
Ref<Texture> tex = p_textures[i];
ERR_CONTINUE(!tex.is_valid());
add_texture(tex);
}
}
Vector<Variant> Font::_get_textures() const {
Vector<Variant> rtextures;
for(int i=0;i<textures.size();i++)
rtextures.push_back(textures[i].get_ref_ptr());
return rtextures;
}
Error Font::create_from_fnt(const String& p_string) {
//fnt format used by angelcode bmfont
//http://www.angelcode.com/products/bmfont/
FileAccess *f = FileAccess::open(p_string,FileAccess::READ);
if (!f) {
ERR_EXPLAIN("Can't open font: "+p_string);
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
}
clear();
while(true) {
String line=f->get_line();
int delimiter=line.find(" ");
String type=line.substr(0,delimiter);
int pos = delimiter+1;
Map<String,String> keys;
while (pos < line.size() && line[pos]==' ')
pos++;
while(pos<line.size()) {
int eq = line.find("=",pos);
if (eq==-1)
break;
String key=line.substr(pos,eq-pos);
int end=-1;
String value;
if (line[eq+1]=='"') {
end=line.find("\"",eq+2);
if (end==-1)
break;
value=line.substr(eq+2,end-1-eq-1);
pos=end+1;
} else {
end=line.find(" ",eq+1);
if (end==-1)
end=line.size();
value=line.substr(eq+1,end-eq);
pos=end;
}
while (pos<line.size() && line[pos]==' ')
pos++;
keys[key]=value;
}
if (type=="info") {
if (keys.has("face"))
set_name(keys["face"]);
//if (keys.has("size"))
// font->set_height(keys["size"].to_int());
} else if (type=="common") {
if (keys.has("lineHeight"))
set_height(keys["lineHeight"].to_int());
if (keys.has("base"))
set_ascent(keys["base"].to_int());
} else if (type=="page") {
if (keys.has("file")) {
String file = keys["file"];
file=p_string.get_base_dir()+"/"+file;
Ref<Texture> tex = ResourceLoader::load(file);
if (tex.is_null()) {
ERR_PRINT("Can't load font texture!");
} else {
add_texture(tex);
}
}
} else if (type=="char") {
CharType idx=0;
if (keys.has("id"))
idx=keys["id"].to_int();
Rect2 rect;
if (keys.has("x"))
rect.pos.x=keys["x"].to_int();
if (keys.has("y"))
rect.pos.y=keys["y"].to_int();
if (keys.has("width"))
rect.size.width=keys["width"].to_int();
if (keys.has("height"))
rect.size.height=keys["height"].to_int();
Point2 ofs;
if (keys.has("xoffset"))
ofs.x=keys["xoffset"].to_int();
if (keys.has("yoffset"))
ofs.y=keys["yoffset"].to_int();
int texture=0;
if (keys.has("page"))
texture=keys["page"].to_int();
int advance=-1;
if (keys.has("xadvance"))
advance=keys["xadvance"].to_int();
add_char(idx,texture,rect,ofs,advance);
} else if (type=="kerning") {
CharType first=0,second=0;
int k=0;
if (keys.has("first"))
first=keys["first"].to_int();
if (keys.has("second"))
second=keys["second"].to_int();
if (keys.has("amount"))
k=keys["amount"].to_int();
add_kerning_pair(first,second,-k);
}
if (f->eof_reached())
break;
}
memdelete(f);
return OK;
}
void Font::set_height(float p_height) {
height=p_height;
}
float Font::get_height() const{
return height;
}
void Font::set_ascent(float p_ascent){
ascent=p_ascent;
}
float Font::get_ascent() const {
return ascent;
}
float Font::get_descent() const {
return height-ascent;
}
void Font::add_texture(const Ref<Texture>& p_texture) {
ERR_FAIL_COND( p_texture.is_null());
textures.push_back( p_texture );
}
int Font::get_texture_count() const {
return textures.size();
};
Ref<Texture> Font::get_texture(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, textures.size(), Ref<Texture>());
return textures[p_idx];
};
int Font::get_character_count() const {
return char_map.size();
};
Vector<CharType> Font::get_char_keys() const {
Vector<CharType> chars;
chars.resize(char_map.size());
const CharType* ct = NULL;
int count = 0;
while ( (ct = char_map.next(ct)) ) {
chars[count++] = *ct;
};
return chars;
};
Font::Character Font::get_character(CharType p_char) const {
if (!char_map.has(p_char)) {
ERR_FAIL_V(Character());
};
return char_map[p_char];
};
void Font::add_char(CharType p_char, int p_texture_idx, const Rect2& p_rect, const Size2& p_align, float p_advance) {
if (p_advance<0)
p_advance=p_rect.size.width;
Character c;
c.rect=p_rect;
c.texture_idx=p_texture_idx;
c.v_align=p_align.y;
c.advance=p_advance;
c.h_align=p_align.x;
char_map[p_char]=c;
}
void Font::add_kerning_pair(CharType p_A,CharType p_B,int p_kerning) {
KerningPairKey kpk;
kpk.A=p_A;
kpk.B=p_B;
if (p_kerning==0 && kerning_map.has(kpk)) {
kerning_map.erase(kpk);
} else {
kerning_map[kpk]=p_kerning;
}
}
Vector<Font::KerningPairKey> Font::get_kerning_pair_keys() const {
Vector<Font::KerningPairKey> ret;
ret.resize(kerning_map.size());
int i=0;
for (Map<KerningPairKey,int>::Element *E=kerning_map.front();E;E=E->next()) {
ret[i++]=E->key();
}
return ret;
}
int Font::get_kerning_pair(CharType p_A,CharType p_B) const {
KerningPairKey kpk;
kpk.A=p_A;
kpk.B=p_B;
const Map<KerningPairKey,int>::Element *E=kerning_map.find(kpk);
if (E)
return E->get();
return 0;
}
void Font::set_distance_field_hint(bool p_distance_field) {
distance_field_hint=p_distance_field;
emit_changed();
}
bool Font::is_distance_field_hint() const{
return distance_field_hint;
}
void Font::clear() {
height=1;
ascent=0;
char_map.clear();
textures.clear();
kerning_map.clear();
distance_field_hint=false;
}
Size2 Font::get_string_size(const String& p_string) const {
float w=0;
int l = p_string.length();
if (l==0)
return Size2(0,height);
const CharType *sptr = &p_string[0];
for (int i=0;i<l;i++) {
w+=get_char_size(sptr[i],sptr[i+1]).width;
}
return Size2(w,height);
}
void Font::draw_halign(RID p_canvas_item, const Point2& p_pos, HAlign p_align,float p_width,const String& p_text,const Color& p_modulate) const {
float length=get_string_size(p_text).width;
if (length>=p_width) {
draw(p_canvas_item,p_pos,p_text,p_modulate,p_width);
return;
}
float ofs;
switch(p_align) {
case HALIGN_LEFT: {
ofs=0;
} break;
case HALIGN_CENTER: {
ofs = Math::floor( (p_width-length) / 2.0 );
} break;
case HALIGN_RIGHT: {
ofs=p_width-length;
} break;
}
draw(p_canvas_item,p_pos+Point2(ofs,0),p_text,p_modulate,p_width);
}
void Font::draw(RID p_canvas_item, const Point2& p_pos, const String& p_text, const Color& p_modulate,int p_clip_w) const {
Vector2 ofs;
for (int i=0;i<p_text.length();i++) {
int width = get_char_size(p_text[i]).width;
if (p_clip_w>=0 && (ofs.x+width)>p_clip_w)
break; //clip
ofs.x+=draw_char(p_canvas_item,p_pos+ofs,p_text[i],p_text[i+1],p_modulate);
}
}
float Font::draw_char(RID p_canvas_item, const Point2& p_pos, const CharType& p_char,const CharType& p_next,const Color& p_modulate) const {
const Character * c = char_map.getptr(p_char);
if (!c) {
if (fallback.is_valid())
return fallback->draw_char(p_canvas_item,p_pos,p_char,p_next,p_modulate);
return 0;
}
Point2 cpos=p_pos;
cpos.x+=c->h_align;
cpos.y-=ascent;
cpos.y+=c->v_align;
ERR_FAIL_COND_V( c->texture_idx<-1 || c->texture_idx>=textures.size(),0);
if (c->texture_idx!=-1)
VisualServer::get_singleton()->canvas_item_add_texture_rect_region( p_canvas_item, Rect2( cpos, c->rect.size ), textures[c->texture_idx]->get_rid(),c->rect, p_modulate );
return get_char_size(p_char,p_next).width;
}
void Font::set_fallback(const Ref<Font> &p_fallback) {
fallback=p_fallback;
}
Ref<Font> Font::get_fallback() const{
return fallback;
}
void Font::_bind_methods() {
ObjectTypeDB::bind_method(_MD("create_from_fnt","path"),&Font::create_from_fnt);
ObjectTypeDB::bind_method(_MD("set_height","px"),&Font::set_height);
ObjectTypeDB::bind_method(_MD("get_height"),&Font::get_height);
ObjectTypeDB::bind_method(_MD("set_ascent","px"),&Font::set_ascent);
ObjectTypeDB::bind_method(_MD("get_ascent"),&Font::get_ascent);
ObjectTypeDB::bind_method(_MD("get_descent"),&Font::get_descent);
ObjectTypeDB::bind_method(_MD("add_kerning_pair","char_a","char_b","kerning"),&Font::add_kerning_pair);
ObjectTypeDB::bind_method(_MD("get_kerning_pair","char_a","char_b"),&Font::get_kerning_pair);
ObjectTypeDB::bind_method(_MD("add_texture","texture:Texture"),&Font::add_texture);
ObjectTypeDB::bind_method(_MD("add_char","character","texture","rect","align","advance"),&Font::add_char,DEFVAL(Point2()),DEFVAL(-1));
ObjectTypeDB::bind_method(_MD("get_texture_count"),&Font::get_texture_count);
ObjectTypeDB::bind_method(_MD("get_texture:Texture","idx"),&Font::get_texture);
ObjectTypeDB::bind_method(_MD("get_char_size","char","next"),&Font::get_char_size,DEFVAL(0));
ObjectTypeDB::bind_method(_MD("get_string_size","string"),&Font::get_string_size);
ObjectTypeDB::bind_method(_MD("set_distance_field_hint","enable"),&Font::set_distance_field_hint);
ObjectTypeDB::bind_method(_MD("is_distance_field_hint"),&Font::is_distance_field_hint);
ObjectTypeDB::bind_method(_MD("clear"),&Font::clear);
ObjectTypeDB::bind_method(_MD("draw","canvas_item","pos","string","modulate","clip_w"),&Font::draw,DEFVAL(Color(1,1,1)),DEFVAL(-1));
ObjectTypeDB::bind_method(_MD("draw_char","canvas_item","pos","char","next","modulate"),&Font::draw_char,DEFVAL(-1),DEFVAL(Color(1,1,1)));
ObjectTypeDB::bind_method(_MD("_set_chars"),&Font::_set_chars);
ObjectTypeDB::bind_method(_MD("_get_chars"),&Font::_get_chars);
ObjectTypeDB::bind_method(_MD("_set_kernings"),&Font::_set_kernings);
ObjectTypeDB::bind_method(_MD("_get_kernings"),&Font::_get_kernings);
ObjectTypeDB::bind_method(_MD("_set_textures"),&Font::_set_textures);
ObjectTypeDB::bind_method(_MD("_get_textures"),&Font::_get_textures);
ObjectTypeDB::bind_method(_MD("set_fallback","fallback"),&Font::set_fallback);
ObjectTypeDB::bind_method(_MD("get_fallback"),&Font::get_fallback);
ADD_PROPERTY( PropertyInfo( Variant::ARRAY, "textures", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_textures"), _SCS("_get_textures") );
ADD_PROPERTY( PropertyInfo( Variant::INT_ARRAY, "chars", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_chars"), _SCS("_get_chars") );
ADD_PROPERTY( PropertyInfo( Variant::INT_ARRAY, "kernings", PROPERTY_HINT_NONE,"", PROPERTY_USAGE_NOEDITOR ), _SCS("_set_kernings"), _SCS("_get_kernings") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "height", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_height"), _SCS("get_height") );
ADD_PROPERTY( PropertyInfo( Variant::REAL, "ascent", PROPERTY_HINT_RANGE,"-1024,1024,1" ), _SCS("set_ascent"), _SCS("get_ascent") );
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "distance_field" ), _SCS("set_distance_field_hint"), _SCS("is_distance_field_hint") );
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "fallback", PROPERTY_HINT_RESOURCE_TYPE,"Font" ), _SCS("set_fallback"), _SCS("get_fallback") );
}
Font::Font() {
clear();
}
Font::~Font() {
clear();
}