godot/tools/editor
Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings
All classes were reviewed apart from VisualServer for which no argument name is documented at all.
While doing this review, I found quite a few bugs that were fixed either in earlier commits or this one (mostly documentation bugs though, i.e. some arguments were listed at the wrong place).
2015-12-28 02:13:05 +01:00
..
fileserver
icons
io_plugins -Fix to progress dialog, speding it up 2015-12-21 09:05:49 -03:00
plugins Colorize Rect2 and NodePath in script editor 2015-12-24 04:20:26 +01:00
animation_editor.cpp
animation_editor.h
array_property_edit.cpp
array_property_edit.h
call_dialog.cpp
call_dialog.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
console.cpp
console.h
create_dialog.cpp
create_dialog.h
default_saver.cpp
default_saver.h
dependency_editor.cpp
dependency_editor.h
doc_code_font.h
doc_font.h
doc_title_font.h
editor_data.cpp -scenes are properly reloaded when a dependency changes, fixes #2896 2015-12-13 20:39:01 -03:00
editor_data.h -scenes are properly reloaded when a dependency changes, fixes #2896 2015-12-13 20:39:01 -03:00
editor_dir_dialog.cpp Implement double-click on remaining dialogs 2015-12-14 08:43:56 -03:00
editor_dir_dialog.h
editor_file_dialog.cpp Add missing argument names in GDScript bindings 2015-12-28 02:13:05 +01:00
editor_file_dialog.h Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp -Added table support to RichTextLabel 2015-12-26 10:25:17 -03:00
editor_help.h
editor_icons.h
editor_import_export.cpp Merge branch 'master' of https://github.com/godotengine/godot 2015-12-21 09:07:06 -03:00
editor_import_export.h
editor_log.cpp
editor_log.h
editor_name_dialog.cpp Added input actions renaming 2015-12-14 20:44:57 +01:00
editor_name_dialog.h Added input actions renaming 2015-12-14 20:44:57 +01:00
editor_node.cpp -Fix to progress dialog, speding it up 2015-12-21 09:05:49 -03:00
editor_node.h -Fix to progress dialog, speding it up 2015-12-21 09:05:49 -03:00
editor_path.cpp
editor_path.h
editor_plugin.cpp
editor_plugin.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_selection.cpp
editor_selection.h
editor_settings.cpp Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
editor_settings.h
editor_sub_scene.cpp Implement double-click on remaining dialogs 2015-12-14 08:43:56 -03:00
editor_sub_scene.h
editor_vu.cpp
editor_vu.h
file_type_cache.cpp
file_type_cache.h
groups_editor.cpp
groups_editor.h
import_settings.cpp
import_settings.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
optimized_save_dialog.cpp
optimized_save_dialog.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp -Fix to progress dialog, speding it up 2015-12-21 09:05:49 -03:00
progress_dialog.h -Fix to progress dialog, speding it up 2015-12-21 09:05:49 -03:00
project_export.cpp
project_export.h
project_manager.cpp Avoid project manager from processing gamepad input 2015-12-14 16:31:37 -03:00
project_manager.h Avoid project manager from processing gamepad input 2015-12-14 16:31:37 -03:00
project_settings.cpp small fix for undo redo 2015-12-16 00:42:34 -03:00
project_settings.h -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
property_editor.cpp small fix for undo redo 2015-12-16 00:42:34 -03:00
property_editor.h small fix for undo redo 2015-12-16 00:42:34 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
scene_tree_editor.cpp
scene_tree_editor.h
scenes.cpp
scenes.h
scenes_dock.cpp Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
scenes_dock.h Add editor setting for display mode on file dialog and filesystem dock 2015-12-15 14:36:04 -03:00
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
settings_config_dialog.h -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
spatial_editor_gizmos.cpp
spatial_editor_gizmos.h