godot/doc/classes/MeshDataTool.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

338 lines
8.1 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="MeshDataTool" inherits="Reference" category="Core" version="3.0-stable">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="clear">
<return type="void">
</return>
<description>
</description>
</method>
<method name="commit_to_surface">
<return type="int" enum="Error">
</return>
<argument index="0" name="mesh" type="ArrayMesh">
</argument>
<description>
</description>
</method>
<method name="create_from_surface">
<return type="int" enum="Error">
</return>
<argument index="0" name="mesh" type="ArrayMesh">
</argument>
<argument index="1" name="surface" type="int">
</argument>
<description>
</description>
</method>
<method name="get_edge_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_edge_faces" qualifiers="const">
<return type="PoolIntArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_edge_meta" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_edge_vertex" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="vertex" type="int">
</argument>
<description>
</description>
</method>
<method name="get_face_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_face_edge" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="edge" type="int">
</argument>
<description>
</description>
</method>
<method name="get_face_meta" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_face_normal" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_face_vertex" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="vertex" type="int">
</argument>
<description>
</description>
</method>
<method name="get_format" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_material" qualifiers="const">
<return type="Material">
</return>
<description>
</description>
</method>
<method name="get_vertex" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_bones" qualifiers="const">
<return type="PoolIntArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_color" qualifiers="const">
<return type="Color">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_count" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_vertex_edges" qualifiers="const">
<return type="PoolIntArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_faces" qualifiers="const">
<return type="PoolIntArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_meta" qualifiers="const">
<return type="Variant">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_normal" qualifiers="const">
<return type="Vector3">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_tangent" qualifiers="const">
<return type="Plane">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_uv" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_uv2" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="get_vertex_weights" qualifiers="const">
<return type="PoolRealArray">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
</description>
</method>
<method name="set_edge_meta">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="meta" type="Variant">
</argument>
<description>
</description>
</method>
<method name="set_face_meta">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="meta" type="Variant">
</argument>
<description>
</description>
</method>
<method name="set_material">
<return type="void">
</return>
<argument index="0" name="material" type="Material">
</argument>
<description>
</description>
</method>
<method name="set_vertex">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="vertex" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_vertex_bones">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="bones" type="PoolIntArray">
</argument>
<description>
</description>
</method>
<method name="set_vertex_color">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="color" type="Color">
</argument>
<description>
</description>
</method>
<method name="set_vertex_meta">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="meta" type="Variant">
</argument>
<description>
</description>
</method>
<method name="set_vertex_normal">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="normal" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_vertex_tangent">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="tangent" type="Plane">
</argument>
<description>
</description>
</method>
<method name="set_vertex_uv">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="uv" type="Vector2">
</argument>
<description>
</description>
</method>
<method name="set_vertex_uv2">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="uv2" type="Vector2">
</argument>
<description>
</description>
</method>
<method name="set_vertex_weights">
<return type="void">
</return>
<argument index="0" name="idx" type="int">
</argument>
<argument index="1" name="weights" type="PoolRealArray">
</argument>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>