godot/doc/classes/bool.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

45 lines
1.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="bool" category="Built-In Types" version="3.0-stable">
<brief_description>
Boolean built-in type
</brief_description>
<description>
Boolean built-in type.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="bool">
<return type="bool">
</return>
<argument index="0" name="from" type="int">
</argument>
<description>
Cast an [int] value to a boolean value, this method will return true if called with an integer value different to 0 and false in other case.
</description>
</method>
<method name="bool">
<return type="bool">
</return>
<argument index="0" name="from" type="float">
</argument>
<description>
Cast a [float] value to a boolean value, this method will return true if called with a floating point value different to 0 and false in other case.
</description>
</method>
<method name="bool">
<return type="bool">
</return>
<argument index="0" name="from" type="String">
</argument>
<description>
Cast a [String] value to a boolean value, this method will return true if called with a non empty string and false in other case. Examples: [code]bool('False')[/code] returns true, [code]bool('')[/code]. returns false
</description>
</method>
</methods>
<constants>
</constants>
</class>