godot/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
Rémi Verschelde d516aab8fa doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
2018-01-25 08:50:56 +01:00

26 lines
826 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.0-stable">
<brief_description>
A Visual Script node representing a constant from the base types.
</brief_description>
<description>
A Visual Script node representing a constant from base types, such as [Vector3.AXIS_X].
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
The type to get the constant from.
</member>
<member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant">
The name of the constant to return.
</member>
</members>
<constants>
</constants>
</class>