godot/modules/upnp
Rémi Verschelde d52b70fb5e SCons: Always use env.Prepend for CPPPATH
Include paths are processed from left to right, so we use Prepend to
ensure that paths to bundled thirdparty files will have precedence over
system paths (e.g. `/usr/include` should have lowest priority).
2019-04-30 13:12:06 +02:00
..
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
config.py Add UPnP support (port forwarding, querying external IP) 2018-06-07 01:52:04 +02:00
register_types.cpp Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
upnp.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
upnp.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
upnp_device.cpp Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00
upnp_device.h Modules: Ensure classes match their header filename 2019-02-12 22:59:56 +01:00