godot/doc/classes/EditorSceneImporterMeshNode3D.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="EditorSceneImporterMeshNode3D" inherits="Node3D" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="mesh" type="EditorSceneImporterMesh" setter="set_mesh" getter="get_mesh">
</member>
<member name="skeleton_path" type="NodePath" setter="set_skeleton_path" getter="get_skeleton_path" default="NodePath(&quot;&quot;)">
</member>
<member name="skin" type="Skin" setter="set_skin" getter="get_skin">
</member>
</members>
</class>