godot/platform
Lorenzo Cerqua d670a49612 DisplayServer: separate window showing into another function
When creating a window, Godot would first register it to the WM(show it) and then set its flags.
This works fine on a floating WM, but on tiling WMs as soon as a window gets registered
the WM immediately acts on the window by scaling it up and treating it as a generic window,
being registered without any special flags.

This commit separates the showing of the window into another function and calls it after the most important flags are set,
making windows with special flags(eg. all popups) work again on tiling WMs.

Fixes #37930
2020-07-23 07:58:10 +02:00
..
android Android: Keyboard modifier and arrow key support 2020-07-21 22:13:24 +03:00
iphone Add override keywords. 2020-07-10 13:56:54 +01:00
javascript Add override keywords. 2020-07-10 13:56:54 +01:00
linuxbsd DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
osx DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
server Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
uwp Fix cancel/OK button order on macOS 2020-07-10 15:10:11 -05:00
windows DisplayServer: separate window showing into another function 2020-07-23 07:58:10 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00