godot/modules
Ignacio Etcheverry d68b9c20d6 Mono/C#: Script interface calls now attach the current thread
Added guards to all C# script interface calls to attach the current thread
for the current scope if the thread is not already attached.
This is far from ideal, as attaching the thread is not cheap and all managed
thread local storage is lost when we detach the thread at the end of the calls.
However, it's the best we can do for now to avoid crashing
when an unattached thread tries to interact with C# code.
2020-01-16 17:47:36 +01:00
..
arkit Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
assimp Use cycle and loop hint flags in FBX. 2020-01-10 08:23:24 -08:00
bmp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
bullet Merge pull request #34225 from madmiraal/fix-34210 2020-01-11 11:57:41 +01:00
camera Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
csg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
cvtt Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
dds Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
enet Fix ENet max clients highest value. 2020-01-03 20:18:33 +01:00
etc Add support for Lum-alpha textures to ETC fallback 2020-01-03 11:10:44 -08:00
freetype Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gdnative Expose instance_from_id to GDNative 2020-01-10 11:59:37 +00:00
gdscript Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
gridmap Fix GridMap getter of baked meshes. 2020-01-15 14:30:17 +00:00
hdr Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
jpg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
jsonrpc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mbedtls Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mobile_vr Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono Mono/C#: Script interface calls now attach the current thread 2020-01-16 17:47:36 +01:00
ogg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
opensimplex Make NoiseTexture threading more robust 2020-01-07 11:35:34 +01:00
opus Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
pvr Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
recast Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
regex Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
squish Image: Include S3TC compression via Squish in non-tools build 2020-01-13 15:58:49 +01:00
stb_vorbis Complete documentation of various classes 2020-01-10 14:14:07 +01:00
svg Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tga Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
theora Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
tinyexr Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
upnp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
vhacd Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
visual_script Makes adding port in Visual Script nodes deferred 2020-01-14 21:03:09 +08:00
vorbis Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
webm Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
webp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
webrtc Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
websocket Prevent GDScript language server from listening to external hosts by default 2020-01-15 00:29:59 +00:00
xatlas_unwrap Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_module_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Add 'split_libmodules' option to workaround linker issue 2019-12-11 15:40:28 +01:00