godot/doc/classes/VisualShaderNodeTransformCompose.xml
Tomasz Chabora 79f3725bdd Add documentation for the VisualShader nodes
(cherry picked from commit fecf79f287)
2020-05-11 11:01:13 +02:00

16 lines
540 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTransformCompose" inherits="VisualShaderNode" version="3.2">
<brief_description>
Composes a [Transform] from four [Vector3]s within the visual shader graph.
</brief_description>
<description>
Creates a 4x4 transform matrix using four vectors of type [code]vec3[/code]. Each vector is one row in the matrix and the last column is a [code]vec4(0, 0, 0, 1)[/code].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>