godot/modules/gdnavigation
Morris Tabor d1bc88d426 Replace QuickHull with Bullet's convex hull computer.
The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style.

Additional changes:
- extended PagedAllocator to allow leaked objects
- applied patch from https://github.com/bulletphysics/bullet3/pull/3037
2021-05-22 22:35:42 +02:00
..
config.py SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
gd_navigation_server.cpp Remove uses of auto for better readability and online code reviews 2021-04-26 14:59:28 +02:00
gd_navigation_server.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
nav_map.cpp Fix typos with codespell 2021-05-20 12:38:56 +02:00
nav_map.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
nav_region.cpp Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
nav_region.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
nav_rid.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
nav_utils.h Allow Navigation to be more flexible 2021-03-15 15:58:59 +01:00
navigation_mesh_editor_plugin.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_mesh_editor_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_mesh_generator.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 22:35:42 +02:00
navigation_mesh_generator.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rvo_agent.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
rvo_agent.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00