godot/scene/resources/default_theme/make_header.py
Rémi Verschelde eaf803f71e style: Various other PEP8 fixes in Python files
Done with `autopep8 --select=E7`, fixes:

- E701 - Put colon-separated compound statement on separate lines.
- E702 - Put semicolon-separated compound statement on separate lines.
- E703 - Put semicolon-separated compound statement on separate lines.
- E711 - Fix comparison with None.
- E712 - Fix (trivial case of) comparison with boolean.
- E713 - Fix (trivial case of) non-membership check.
- E721 - Fix various deprecated code (via lib2to3).
2016-11-02 22:30:34 +01:00

72 lines
1.1 KiB
Python

import os
import glob
import string
# Generate include files
f = open("theme_data.h", "wb")
f.write("// THIS FILE HAS BEEN AUTOGENERATED, DONT EDIT!!\n")
f.write("\n\n")
# Generate png image block
pixmaps = glob.glob("*.png")
pixmaps.sort()
f.write("\n\n\n")
for x in pixmaps:
var_str = x[:-4] + "_png"
f.write("static const unsigned char " + var_str + "[]={\n")
pngf = open(x, "rb")
b = pngf.read(1)
while(len(b) == 1):
f.write(hex(ord(b)))
b = pngf.read(1)
if (len(b) == 1):
f.write(",")
f.write("\n};\n\n\n")
pngf.close()
# Generate shaders block
shaders = glob.glob("*.gsl")
shaders.sort()
f.write("\n\n\n")
for x in shaders:
var_str = x[:-4] + "_shader_code"
f.write("static const char *" + var_str + "=\n")
sf = open(x, "rb")
b = sf.readline()
while(b != ""):
if (b.endswith("\r\n")):
b = b[:-2]
if (b.endswith("\n")):
b = b[:-1]
f.write(" \"" + b)
b = sf.readline()
if (b != ""):
f.write("\"\n")
f.write("\";\n\n\n")
sf.close()
f.close()