godot/editor/plugins
Rémi Verschelde c608b6f648
Merge pull request #23334 from malbach/align_sel_view
Add 'Move to view' and make 'Align to view' only align
2019-07-24 08:33:23 +02:00
..
abstract_polygon_2d_editor.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_1d_editor.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_blend_space_2d_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_player_editor_plugin.h Fix minor onion layering control errors 2019-06-19 19:42:26 -03:00
animation_state_machine_editor.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_state_machine_editor.h [StateMachine] Fix play position 2019-04-23 14:59:16 -03:00
animation_tree_editor_plugin.cpp Fix AnimationTree editor messing up parameters when nested 2019-07-11 21:18:53 +03:00
animation_tree_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
animation_tree_player_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
animation_tree_player_editor_plugin.h
asset_library_editor_plugin.cpp Improve preview and screenshot display in the asset library 2019-07-18 20:10:30 +02:00
asset_library_editor_plugin.h Remove some references to unimplemented features in the assetlib 2019-06-12 12:26:37 +02:00
audio_stream_editor_plugin.cpp Fix pausing in audio player editor acting the same as stopping 2019-06-02 22:40:28 -03:00
audio_stream_editor_plugin.h
baked_lightmap_editor_plugin.cpp
baked_lightmap_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Merge pull request #30713 from bojidar-bg/30615-trackpad-2d-viewport 2019-07-22 14:06:28 +02:00
canvas_item_editor_plugin.h Use resize cursors when hovering or dragging guides in the 2D editor 2019-07-15 14:24:45 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Implement snapping in the CSG gizmos and 3D polygon editor 2019-07-02 20:02:07 +02:00
collision_polygon_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
cpu_particles_2d_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.cpp properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
cpu_particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
curve_editor_plugin.cpp Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
curve_editor_plugin.h Merge pull request #30455 from qarmin/const_reference 2019-07-10 15:43:15 +02:00
editor_preview_plugins.cpp Use reference to constant in functions 2019-07-10 11:54:12 +02:00
editor_preview_plugins.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
item_list_editor_plugin.cpp
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
material_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
mesh_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
mesh_instance_editor_plugin.cpp Set switch_on_hover to true for the remaining menus 2019-04-25 10:27:33 -03:00
mesh_instance_editor_plugin.h
mesh_library_editor_plugin.cpp Fix some code found by Coverity Scan and PVS Studio 2019-07-23 09:14:31 +02:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp Merge pull request #29974 from clayjohn/particles_restart 2019-06-24 13:48:56 +02:00
particles_2d_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
particles_editor_plugin.cpp Added release function to PoolVector::Access. 2019-07-06 12:04:27 +01:00
particles_editor_plugin.h properly set emitting when particles restart 2019-06-21 22:33:11 -07:00
path_2d_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
path_2d_editor_plugin.h Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
path_editor_plugin.cpp Implement snapping for most 3D gizmos 2019-07-03 12:26:01 +02:00
path_editor_plugin.h
physical_bone_plugin.cpp Improve wording of various messages and make casing more consistent 2019-04-21 14:37:14 +02:00
physical_bone_plugin.h
polygon_2d_editor_plugin.cpp Improve line drawing in the 2D editor 2019-07-11 16:05:09 +02:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
root_motion_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_editor_plugin.cpp Remove unnecessary code and add some error explanations 2019-07-01 12:59:42 +02:00
script_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
script_text_editor.cpp Parse more informations for code completion 2019-07-04 14:00:14 +08:00
script_text_editor.h Parse more informations for code completion 2019-07-04 14:00:14 +08:00
SCsub
shader_editor_plugin.cpp Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
shader_editor_plugin.h Fix code completion for shader editor 2019-07-06 12:03:17 +08:00
skeleton_2d_editor_plugin.cpp Small ux improvement 2019-04-20 17:43:23 -03:00
skeleton_2d_editor_plugin.h
skeleton_editor_plugin.cpp
skeleton_editor_plugin.h Some code changed with Clang-Tidy 2019-06-26 15:08:25 +02:00
skeleton_ik_editor_plugin.cpp
skeleton_ik_editor_plugin.h
spatial_editor_plugin.cpp Merge pull request #23334 from malbach/align_sel_view 2019-07-24 08:33:23 +02:00
spatial_editor_plugin.h Add 'Align Rotation with View' to spatial editor 2019-07-23 15:14:03 +02:00
sprite_editor_plugin.cpp Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_editor_plugin.h Add undo for Sprite Editor 2019-04-23 21:10:44 +02:00
sprite_frames_editor_plugin.cpp Many fallthrough switch cases now have the FALLTHROUGH macro to tell the compiler that this is intended. 2019-06-29 16:08:48 -04:00
sprite_frames_editor_plugin.h Small improvements to the new Sprite Sheet dialog 2019-04-21 00:32:45 -03:00
style_box_editor_plugin.cpp
style_box_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
text_editor.cpp Merge pull request #29071 from YeldhamDev/improve_bookmarks 2019-07-01 16:34:17 +02:00
text_editor.h Merge pull request #29071 from YeldhamDev/improve_bookmarks 2019-07-01 16:34:17 +02:00
texture_editor_plugin.cpp Changed some code showed in LGTM and Coverage 2019-07-20 08:09:57 +02:00
texture_editor_plugin.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
texture_region_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
texture_region_editor_plugin.h Fix TextureRegionEditorPlugin popping up even when explicitly hidden 2019-07-13 21:55:32 +03:00
theme_editor_plugin.cpp Fix bottom panel visibility behaviour in the theme editor 2019-05-21 13:16:06 -03:00
theme_editor_plugin.h
tile_map_editor_plugin.cpp Add tilemap editor rotation hotkeys 2019-07-14 15:46:47 +02:00
tile_map_editor_plugin.h Use reference to constant in functions 2019-07-10 11:54:12 +02:00
tile_set_editor_plugin.cpp Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
tile_set_editor_plugin.h Revert "Expose "meta" to the Inspector" 2019-07-22 12:03:57 +02:00
visual_shader_editor_plugin.cpp Merge pull request #30576 from qarmin/lgtm_coverage 2019-07-20 12:00:13 +02:00
visual_shader_editor_plugin.h Highlight GLES3 functions in the visual shader member panel 2019-07-12 17:58:13 +03:00