godot/modules/visual_script/visual_script_nodes.cpp
2016-08-03 11:28:43 -03:00

1452 lines
34 KiB
C++

#include "visual_script_nodes.h"
#include "global_constants.h"
#include "globals.h"
#include "scene/main/scene_main_loop.h"
#include "os/os.h"
#include "scene/main/node.h"
//////////////////////////////////////////
////////////////FUNCTION//////////////////
//////////////////////////////////////////
bool VisualScriptFunction::_set(const StringName& p_name, const Variant& p_value) {
if (p_name=="argument_count") {
int new_argc=p_value;
int argc = arguments.size();
if (argc==new_argc)
return true;
arguments.resize(new_argc);
for(int i=argc;i<new_argc;i++) {
arguments[i].name="arg"+itos(i+1);
arguments[i].type=Variant::NIL;
}
emit_signal("ports_changed");
_change_notify();
return true;
}
if (String(p_name).begins_with("argument/")) {
int idx = String(p_name).get_slice("/",1).to_int()-1;
ERR_FAIL_INDEX_V(idx,arguments.size(),false);
String what = String(p_name).get_slice("/",2);
if (what=="type") {
Variant::Type new_type = Variant::Type(int(p_value));
arguments[idx].type=new_type;
emit_signal("ports_changed");
return true;
}
if (what=="name") {
arguments[idx].name=p_value;
emit_signal("ports_changed");
return true;
}
}
return false;
}
bool VisualScriptFunction::_get(const StringName& p_name,Variant &r_ret) const {
if (p_name=="argument_count") {
r_ret = arguments.size();
return true;
}
if (String(p_name).begins_with("argument/")) {
int idx = String(p_name).get_slice("/",1).to_int()-1;
ERR_FAIL_INDEX_V(idx,arguments.size(),false);
String what = String(p_name).get_slice("/",2);
if (what=="type") {
r_ret = arguments[idx].type;
return true;
}
if (what=="name") {
r_ret = arguments[idx].name;
return true;
}
}
return false;
}
void VisualScriptFunction::_get_property_list( List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT,"argument_count",PROPERTY_HINT_RANGE,"0,256"));
String argt="Variant";
for(int i=1;i<Variant::VARIANT_MAX;i++) {
argt+=","+Variant::get_type_name(Variant::Type(i));
}
for(int i=0;i<arguments.size();i++) {
p_list->push_back(PropertyInfo(Variant::INT,"argument/"+itos(i+1)+"/type",PROPERTY_HINT_ENUM,argt));
p_list->push_back(PropertyInfo(Variant::STRING,"argument/"+itos(i+1)+"/name"));
}
}
int VisualScriptFunction::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptFunction::has_input_sequence_port() const{
return false;
}
int VisualScriptFunction::get_input_value_port_count() const{
return 0;
}
int VisualScriptFunction::get_output_value_port_count() const{
return arguments.size();
}
String VisualScriptFunction::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const{
ERR_FAIL_V(PropertyInfo());
return PropertyInfo();
}
PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const{
ERR_FAIL_INDEX_V(p_idx,arguments.size(),PropertyInfo());
PropertyInfo out;
out.type=arguments[p_idx].type;
out.name=arguments[p_idx].name;
return out;
}
String VisualScriptFunction::get_caption() const {
return "Function";
}
String VisualScriptFunction::get_text() const {
return get_name(); //use name as function name I guess
}
void VisualScriptFunction::add_argument(Variant::Type p_type,const String& p_name,int p_index){
Argument arg;
arg.name=p_name;
arg.type=p_type;
if (p_index>=0)
arguments.insert(p_index,arg);
else
arguments.push_back(arg);
emit_signal("ports_changed");
}
void VisualScriptFunction::set_argument_type(int p_argidx,Variant::Type p_type){
ERR_FAIL_INDEX(p_argidx,arguments.size());
arguments[p_argidx].type=p_type;
emit_signal("ports_changed");
}
Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx,arguments.size(),Variant::NIL);
return arguments[p_argidx].type;
}
void VisualScriptFunction::set_argument_name(int p_argidx,const String& p_name) {
ERR_FAIL_INDEX(p_argidx,arguments.size());
arguments[p_argidx].name=p_name;
emit_signal("ports_changed");
}
String VisualScriptFunction::get_argument_name(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx,arguments.size(),String());
return arguments[p_argidx].name;
}
void VisualScriptFunction::remove_argument(int p_argidx) {
ERR_FAIL_INDEX(p_argidx,arguments.size());
arguments.remove(p_argidx);
emit_signal("ports_changed");
}
int VisualScriptFunction::get_argument_count() const {
return arguments.size();
}
VisualScriptNodeInstance* VisualScriptFunction::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptFunction::VisualScriptFunction() {
}
//////////////////////////////////////////
////////////////OPERATOR//////////////////
//////////////////////////////////////////
int VisualScriptOperator::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptOperator::has_input_sequence_port() const{
return true;
}
int VisualScriptOperator::get_input_value_port_count() const{
return (op==Variant::OP_BIT_NEGATE || op==Variant::OP_NOT || op==Variant::OP_NEGATE) ? 1 : 2;
}
int VisualScriptOperator::get_output_value_port_count() const{
return 1;
}
String VisualScriptOperator::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const{
static const Variant::Type port_types[Variant::OP_MAX][2]={
{Variant::NIL,Variant::NIL}, //OP_EQUAL,
{Variant::NIL,Variant::NIL}, //OP_NOT_EQUAL,
{Variant::NIL,Variant::NIL}, //OP_LESS,
{Variant::NIL,Variant::NIL}, //OP_LESS_EQUAL,
{Variant::NIL,Variant::NIL}, //OP_GREATER,
{Variant::NIL,Variant::NIL}, //OP_GREATER_EQUAL,
//mathematic
{Variant::NIL,Variant::NIL}, //OP_ADD,
{Variant::NIL,Variant::NIL}, //OP_SUBSTRACT,
{Variant::NIL,Variant::NIL}, //OP_MULTIPLY,
{Variant::NIL,Variant::NIL}, //OP_DIVIDE,
{Variant::NIL,Variant::NIL}, //OP_NEGATE,
{Variant::INT,Variant::INT}, //OP_MODULE,
{Variant::STRING,Variant::STRING}, //OP_STRING_CONCAT,
//bitwise
{Variant::INT,Variant::INT}, //OP_SHIFT_LEFT,
{Variant::INT,Variant::INT}, //OP_SHIFT_RIGHT,
{Variant::INT,Variant::INT}, //OP_BIT_AND,
{Variant::INT,Variant::INT}, //OP_BIT_OR,
{Variant::INT,Variant::INT}, //OP_BIT_XOR,
{Variant::INT,Variant::INT}, //OP_BIT_NEGATE,
//logic
{Variant::BOOL,Variant::BOOL}, //OP_AND,
{Variant::BOOL,Variant::BOOL}, //OP_OR,
{Variant::BOOL,Variant::BOOL}, //OP_XOR,
{Variant::BOOL,Variant::BOOL}, //OP_NOT,
//containment
{Variant::NIL,Variant::NIL} //OP_IN,
};
ERR_FAIL_INDEX_V(p_idx,Variant::OP_MAX,PropertyInfo());
PropertyInfo pinfo;
pinfo.name=p_idx==0?"A":"B";
pinfo.type=port_types[op][p_idx];
return pinfo;
}
PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const{
static const Variant::Type port_types[Variant::OP_MAX]={
//comparation
Variant::BOOL, //OP_EQUAL,
Variant::BOOL, //OP_NOT_EQUAL,
Variant::BOOL, //OP_LESS,
Variant::BOOL, //OP_LESS_EQUAL,
Variant::BOOL, //OP_GREATER,
Variant::BOOL, //OP_GREATER_EQUAL,
//mathematic
Variant::NIL, //OP_ADD,
Variant::NIL, //OP_SUBSTRACT,
Variant::NIL, //OP_MULTIPLY,
Variant::NIL, //OP_DIVIDE,
Variant::NIL, //OP_NEGATE,
Variant::INT, //OP_MODULE,
Variant::STRING, //OP_STRING_CONCAT,
//bitwise
Variant::INT, //OP_SHIFT_LEFT,
Variant::INT, //OP_SHIFT_RIGHT,
Variant::INT, //OP_BIT_AND,
Variant::INT, //OP_BIT_OR,
Variant::INT, //OP_BIT_XOR,
Variant::INT, //OP_BIT_NEGATE,
//logic
Variant::BOOL, //OP_AND,
Variant::BOOL, //OP_OR,
Variant::BOOL, //OP_XOR,
Variant::BOOL, //OP_NOT,
//containment
Variant::BOOL //OP_IN,
};
PropertyInfo pinfo;
pinfo.name="";
pinfo.type=port_types[op];
return pinfo;
}
static const char* op_names[]={
//comparation
"Equal", //OP_EQUAL,
"NotEqual", //OP_NOT_EQUAL,
"Less", //OP_LESS,
"LessEqual", //OP_LESS_EQUAL,
"Greater", //OP_GREATER,
"GreaterEq", //OP_GREATER_EQUAL,
//mathematic
"Add", //OP_ADD,
"Subtract", //OP_SUBSTRACT,
"Multiply", //OP_MULTIPLY,
"Divide", //OP_DIVIDE,
"Negate", //OP_NEGATE,
"Remainder", //OP_MODULE,
"Concat", //OP_STRING_CONCAT,
//bitwise
"ShiftLeft", //OP_SHIFT_LEFT,
"ShiftRight", //OP_SHIFT_RIGHT,
"BitAnd", //OP_BIT_AND,
"BitOr", //OP_BIT_OR,
"BitXor", //OP_BIT_XOR,
"BitNeg", //OP_BIT_NEGATE,
//logic
"And", //OP_AND,
"Or", //OP_OR,
"Xor", //OP_XOR,
"Not", //OP_NOT,
//containment
"In", //OP_IN,
};
String VisualScriptOperator::get_caption() const {
return op_names[op];
}
String VisualScriptOperator::get_text() const {
static const wchar_t* op_names[]={
//comparation
L"A = B", //OP_EQUAL,
L"A \u2260 B", //OP_NOT_EQUAL,
L"A < B", //OP_LESS,
L"A \u2264 B", //OP_LESS_EQUAL,
L"A > B", //OP_GREATER,
L"A \u2265 B", //OP_GREATER_EQUAL,
//mathematic
L"A + B", //OP_ADD,
L"A - B", //OP_SUBSTRACT,
L"A x B", //OP_MULTIPLY,
L"A \u00F7 B", //OP_DIVIDE,
L"\u00AC A", //OP_NEGATE,
L"A mod B", //OP_MODULE,
L"A .. B", //OP_STRING_CONCAT,
//bitwise
L"A << B", //OP_SHIFT_LEFT,
L"A >> B", //OP_SHIFT_RIGHT,
L"A & B", //OP_BIT_AND,
L"A | B", //OP_BIT_OR,
L"A ^ B", //OP_BIT_XOR,
L"~A", //OP_BIT_NEGATE,
//logic
L"A and B", //OP_AND,
L"A or B", //OP_OR,
L"A xor B", //OP_XOR,
L"not A", //OP_NOT,
};
return op_names[op];
}
void VisualScriptOperator::set_operator(Variant::Operator p_op) {
if (op==p_op)
return;
op=p_op;
emit_signal("ports_changed");
}
Variant::Operator VisualScriptOperator::get_operator() const{
return op;
}
void VisualScriptOperator::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_operator","op"),&VisualScriptOperator::set_operator);
ObjectTypeDB::bind_method(_MD("get_operator"),&VisualScriptOperator::get_operator);
String types;
for(int i=0;i<Variant::OP_MAX;i++) {
if (i>0)
types+=",";
types+=op_names[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT,"operator_value/type",PROPERTY_HINT_ENUM,types),_SCS("set_operator"),_SCS("get_operator"));
}
VisualScriptNodeInstance* VisualScriptOperator::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptOperator::VisualScriptOperator() {
op=Variant::OP_ADD;
}
template<Variant::Operator OP>
static Ref<VisualScriptNode> create_op_node(const String& p_name) {
Ref<VisualScriptOperator> node;
node.instance();
node->set_operator(OP);
return node;
}
//////////////////////////////////////////
////////////////VARIABLE//////////////////
//////////////////////////////////////////
int VisualScriptVariable::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptVariable::has_input_sequence_port() const{
return true;
}
int VisualScriptVariable::get_input_value_port_count() const{
return 1;
}
int VisualScriptVariable::get_output_value_port_count() const{
return 1;
}
String VisualScriptVariable::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptVariable::get_input_value_port_info(int p_idx) const{
PropertyInfo pinfo;
pinfo.name="set";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type=vinfo.type;
pinfo.hint=vinfo.hint;
pinfo.hint_string=vinfo.hint_string;
}
return pinfo;
}
PropertyInfo VisualScriptVariable::get_output_value_port_info(int p_idx) const{
PropertyInfo pinfo;
pinfo.name="get";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
PropertyInfo vinfo = get_visual_script()->get_variable_info(variable);
pinfo.type=vinfo.type;
pinfo.hint=vinfo.hint;
pinfo.hint_string=vinfo.hint_string;
}
return pinfo;
}
String VisualScriptVariable::get_caption() const {
return "Variable";
}
String VisualScriptVariable::get_text() const {
return variable;
}
void VisualScriptVariable::set_variable(StringName p_variable) {
if (variable==p_variable)
return;
variable=p_variable;
emit_signal("ports_changed");
}
StringName VisualScriptVariable::get_variable() const{
return variable;
}
void VisualScriptVariable::_validate_property(PropertyInfo& property) const {
if (property.name=="variable/name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
vs->get_variable_list(&vars);
String vhint;
for (List<StringName>::Element *E=vars.front();E;E=E->next()) {
if (vhint!=String())
vhint+=",";
vhint+=E->get().operator String();
}
property.hint=PROPERTY_HINT_ENUM;
property.hint_string=vhint;
}
}
void VisualScriptVariable::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_variable","name"),&VisualScriptVariable::set_variable);
ObjectTypeDB::bind_method(_MD("get_variable"),&VisualScriptVariable::get_variable);
ADD_PROPERTY(PropertyInfo(Variant::STRING,"variable/name"),_SCS("set_variable"),_SCS("get_variable"));
}
VisualScriptNodeInstance* VisualScriptVariable::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptVariable::VisualScriptVariable() {
}
//////////////////////////////////////////
////////////////CONSTANT//////////////////
//////////////////////////////////////////
int VisualScriptConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptConstant::has_input_sequence_port() const{
return false;
}
int VisualScriptConstant::get_input_value_port_count() const{
return 0;
}
int VisualScriptConstant::get_output_value_port_count() const{
return 1;
}
String VisualScriptConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const{
PropertyInfo pinfo;
pinfo.name="get";
pinfo.type=type;
return pinfo;
}
String VisualScriptConstant::get_caption() const {
return "Constant";
}
String VisualScriptConstant::get_text() const {
return String(value);
}
void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
if (type==p_type)
return;
type=p_type;
emit_signal("ports_changed");
Variant::CallError ce;
value=Variant::construct(type,NULL,0,ce);
_change_notify();
}
Variant::Type VisualScriptConstant::get_constant_type() const{
return type;
}
void VisualScriptConstant::set_constant_value(Variant p_value){
if (value==p_value)
return;
value=p_value;
emit_signal("ports_changed");
}
Variant VisualScriptConstant::get_constant_value() const{
return value;
}
void VisualScriptConstant::_validate_property(PropertyInfo& property) const {
if (property.name=="constant/value") {
property.type=type;
if (type==Variant::NIL)
property.usage=0; //do not save if nil
}
}
void VisualScriptConstant::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_constant_type","type"),&VisualScriptConstant::set_constant_type);
ObjectTypeDB::bind_method(_MD("get_constant_type"),&VisualScriptConstant::get_constant_type);
ObjectTypeDB::bind_method(_MD("set_constant_value","value"),&VisualScriptConstant::set_constant_value);
ObjectTypeDB::bind_method(_MD("get_constant_value"),&VisualScriptConstant::get_constant_value);
String argt="Null";
for(int i=1;i<Variant::VARIANT_MAX;i++) {
argt+=","+Variant::get_type_name(Variant::Type(i));
}
ADD_PROPERTY(PropertyInfo(Variant::INT,"constant/type",PROPERTY_HINT_ENUM,argt),_SCS("set_constant_type"),_SCS("get_constant_type"));
ADD_PROPERTY(PropertyInfo(Variant::NIL,"constant/value"),_SCS("set_constant_value"),_SCS("get_constant_value"));
}
VisualScriptNodeInstance* VisualScriptConstant::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptConstant::VisualScriptConstant() {
type=Variant::NIL;
}
//////////////////////////////////////////
////////////////INDEX////////////////////
//////////////////////////////////////////
int VisualScriptIndexGet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptIndexGet::has_input_sequence_port() const{
return true;
}
int VisualScriptIndexGet::get_input_value_port_count() const{
return 2;
}
int VisualScriptIndexGet::get_output_value_port_count() const{
return 1;
}
String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const{
if (p_idx==0) {
return PropertyInfo(Variant::NIL,"base");
} else {
return PropertyInfo(Variant::NIL,"index");
}
}
PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const{
return PropertyInfo();
}
String VisualScriptIndexGet::get_caption() const {
return "IndexGet";
}
String VisualScriptIndexGet::get_text() const {
return String("get");
}
VisualScriptNodeInstance* VisualScriptIndexGet::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptIndexGet::VisualScriptIndexGet() {
}
//////////////////////////////////////////
////////////////INDEXSET//////////////////
//////////////////////////////////////////
int VisualScriptIndexSet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptIndexSet::has_input_sequence_port() const{
return true;
}
int VisualScriptIndexSet::get_input_value_port_count() const{
return 3;
}
int VisualScriptIndexSet::get_output_value_port_count() const{
return 0;
}
String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const{
if (p_idx==0) {
return PropertyInfo(Variant::NIL,"base");
} else if (p_idx==1){
return PropertyInfo(Variant::NIL,"index");
} else {
return PropertyInfo(Variant::NIL,"value");
}
}
PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const{
return PropertyInfo();
}
String VisualScriptIndexSet::get_caption() const {
return "IndexSet";
}
String VisualScriptIndexSet::get_text() const {
return String("set");
}
VisualScriptNodeInstance* VisualScriptIndexSet::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptIndexSet::VisualScriptIndexSet() {
}
//////////////////////////////////////////
////////////////GLOBALCONSTANT///////////
//////////////////////////////////////////
int VisualScriptGlobalConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptGlobalConstant::has_input_sequence_port() const{
return false;
}
int VisualScriptGlobalConstant::get_input_value_port_count() const{
return 0;
}
int VisualScriptGlobalConstant::get_output_value_port_count() const{
return 1;
}
String VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::REAL,"value");
}
String VisualScriptGlobalConstant::get_caption() const {
return "GlobalConst";
}
String VisualScriptGlobalConstant::get_text() const {
return GlobalConstants::get_global_constant_name(index);
}
void VisualScriptGlobalConstant::set_global_constant(int p_which) {
index=p_which;
_change_notify();
emit_signal("ports_changed");
}
int VisualScriptGlobalConstant::get_global_constant() {
return index;
}
VisualScriptNodeInstance* VisualScriptGlobalConstant::instance(VScriptInstance* p_instance) {
return NULL;
}
void VisualScriptGlobalConstant::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_global_constant","index"),&VisualScriptGlobalConstant::set_global_constant);
ObjectTypeDB::bind_method(_MD("get_global_constant"),&VisualScriptGlobalConstant::get_global_constant);
String cc;
for(int i=0;i<GlobalConstants::get_global_constant_count();i++) {
if (i>0)
cc+=",";
cc+=GlobalConstants::get_global_constant_name(i);
}
ADD_PROPERTY(PropertyInfo(Variant::INT,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_global_constant"),_SCS("get_global_constant"));
}
VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
index=0;
}
//////////////////////////////////////////
////////////////MATHCONSTANT///////////
//////////////////////////////////////////
const char* VisualScriptMathConstant::const_name[MATH_CONSTANT_MAX]={
"One",
"PI",
"PIx2",
"PI/2",
"E",
"Sqrt2",
};
int VisualScriptMathConstant::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptMathConstant::has_input_sequence_port() const{
return false;
}
int VisualScriptMathConstant::get_input_value_port_count() const{
return 0;
}
int VisualScriptMathConstant::get_output_value_port_count() const{
return 1;
}
String VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::INT,"value");
}
String VisualScriptMathConstant::get_caption() const {
return "MathConst";
}
String VisualScriptMathConstant::get_text() const {
return const_name[constant];
}
void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
constant=p_which;
_change_notify();
emit_signal("ports_changed");
}
VisualScriptMathConstant::MathConstant VisualScriptMathConstant::get_math_constant() {
return constant;
}
VisualScriptNodeInstance* VisualScriptMathConstant::instance(VScriptInstance* p_instance) {
return NULL;
}
void VisualScriptMathConstant::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_math_constant","which"),&VisualScriptMathConstant::set_math_constant);
ObjectTypeDB::bind_method(_MD("get_math_constant"),&VisualScriptMathConstant::get_math_constant);
String cc;
for(int i=0;i<MATH_CONSTANT_MAX;i++) {
if (i>0)
cc+=",";
cc+=const_name[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_math_constant"),_SCS("get_math_constant"));
}
VisualScriptMathConstant::VisualScriptMathConstant() {
constant=MATH_CONSTANT_ONE;
}
//////////////////////////////////////////
////////////////GLOBALSINGLETON///////////
//////////////////////////////////////////
int VisualScriptEngineSingleton::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptEngineSingleton::has_input_sequence_port() const{
return false;
}
int VisualScriptEngineSingleton::get_input_value_port_count() const{
return 0;
}
int VisualScriptEngineSingleton::get_output_value_port_count() const{
return 1;
}
String VisualScriptEngineSingleton::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::OBJECT,"instance");
}
String VisualScriptEngineSingleton::get_caption() const {
return "EngineSingleton";
}
String VisualScriptEngineSingleton::get_text() const {
return singleton;
}
void VisualScriptEngineSingleton::set_singleton(const String& p_string) {
singleton=p_string;
_change_notify();
emit_signal("ports_changed");
}
String VisualScriptEngineSingleton::get_singleton() {
return singleton;
}
VisualScriptNodeInstance* VisualScriptEngineSingleton::instance(VScriptInstance* p_instance) {
return NULL;
}
void VisualScriptEngineSingleton::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_singleton","name"),&VisualScriptEngineSingleton::set_singleton);
ObjectTypeDB::bind_method(_MD("get_singleton"),&VisualScriptEngineSingleton::get_singleton);
String cc;
List<Globals::Singleton> singletons;
Globals::get_singleton()->get_singletons(&singletons);
for (List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
if (E->get().name=="VS" || E->get().name=="PS" || E->get().name=="PS2D" || E->get().name=="AS" || E->get().name=="TS" || E->get().name=="SS" || E->get().name=="SS2D")
continue; //skip these, too simple named
if (cc!=String())
cc+=",";
cc+=E->get().name;
}
ADD_PROPERTY(PropertyInfo(Variant::STRING,"constant",PROPERTY_HINT_ENUM,cc),_SCS("set_singleton"),_SCS("get_singleton"));
}
VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
singleton=String();
}
//////////////////////////////////////////
////////////////GETNODE///////////
//////////////////////////////////////////
int VisualScriptSceneNode::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSceneNode::has_input_sequence_port() const{
return false;
}
int VisualScriptSceneNode::get_input_value_port_count() const{
return 0;
}
int VisualScriptSceneNode::get_output_value_port_count() const{
return 1;
}
String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::OBJECT,"node");
}
String VisualScriptSceneNode::get_caption() const {
return "SceneNode";
}
String VisualScriptSceneNode::get_text() const {
return path.simplified();
}
void VisualScriptSceneNode::set_node_path(const NodePath& p_path) {
path=p_path;
_change_notify();
emit_signal("ports_changed");
}
NodePath VisualScriptSceneNode::get_node_path() {
return path;
}
VisualScriptNodeInstance* VisualScriptSceneNode::instance(VScriptInstance* p_instance) {
return NULL;
}
#ifdef TOOLS_ENABLED
static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
return NULL;
Ref<Script> scr = p_current_node->get_script();
if (scr.is_valid() && scr==script)
return p_current_node;
for(int i=0;i<p_current_node->get_child_count();i++) {
Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
if (n)
return n;
}
return NULL;
}
#endif
void VisualScriptSceneNode::_validate_property(PropertyInfo& property) const {
#ifdef TOOLS_ENABLED
if (property.name=="node_path") {
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return;
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop)
return;
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
if (!scene_tree)
return;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return;
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
if (!script_node)
return;
property.hint_string=script_node->get_path();
}
#endif
}
void VisualScriptSceneNode::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_node_path","path"),&VisualScriptSceneNode::set_node_path);
ObjectTypeDB::bind_method(_MD("get_node_path"),&VisualScriptSceneNode::get_node_path);
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_node_path"),_SCS("get_node_path"));
}
VisualScriptSceneNode::VisualScriptSceneNode() {
path=String(".");
}
//////////////////////////////////////////
////////////////SceneTree///////////
//////////////////////////////////////////
int VisualScriptSceneTree::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptSceneTree::has_input_sequence_port() const{
return false;
}
int VisualScriptSceneTree::get_input_value_port_count() const{
return 0;
}
int VisualScriptSceneTree::get_output_value_port_count() const{
return 1;
}
String VisualScriptSceneTree::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::OBJECT,"instance");
}
String VisualScriptSceneTree::get_caption() const {
return "SceneTree";
}
String VisualScriptSceneTree::get_text() const {
return "";
}
VisualScriptNodeInstance* VisualScriptSceneTree::instance(VScriptInstance* p_instance) {
return NULL;
}
void VisualScriptSceneTree::_validate_property(PropertyInfo& property) const {
}
void VisualScriptSceneTree::_bind_methods() {
}
VisualScriptSceneTree::VisualScriptSceneTree() {
}
//////////////////////////////////////////
////////////////RESPATH///////////
//////////////////////////////////////////
int VisualScriptResourcePath::get_output_sequence_port_count() const {
return 0;
}
bool VisualScriptResourcePath::has_input_sequence_port() const{
return false;
}
int VisualScriptResourcePath::get_input_value_port_count() const{
return 0;
}
int VisualScriptResourcePath::get_output_value_port_count() const{
return 1;
}
String VisualScriptResourcePath::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptResourcePath::get_input_value_port_info(int p_idx) const{
return PropertyInfo();
}
PropertyInfo VisualScriptResourcePath::get_output_value_port_info(int p_idx) const{
return PropertyInfo(Variant::STRING,"path");
}
String VisualScriptResourcePath::get_caption() const {
return "ResourcePath";
}
String VisualScriptResourcePath::get_text() const {
return path;
}
void VisualScriptResourcePath::set_resource_path(const String& p_path) {
path=p_path;
_change_notify();
emit_signal("ports_changed");
}
String VisualScriptResourcePath::get_resource_path() {
return path;
}
VisualScriptNodeInstance* VisualScriptResourcePath::instance(VScriptInstance* p_instance) {
return NULL;
}
void VisualScriptResourcePath::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_resource_path","path"),&VisualScriptResourcePath::set_resource_path);
ObjectTypeDB::bind_method(_MD("get_resource_path"),&VisualScriptResourcePath::get_resource_path);
ADD_PROPERTY(PropertyInfo(Variant::STRING,"path",PROPERTY_HINT_FILE),_SCS("set_resource_path"),_SCS("get_resource_path"));
}
VisualScriptResourcePath::VisualScriptResourcePath() {
path="";
}
void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("data/variable",create_node_generic<VisualScriptVariable>);
VisualScriptLanguage::singleton->add_register_func("data/constant",create_node_generic<VisualScriptConstant>);
VisualScriptLanguage::singleton->add_register_func("data/global_constant",create_node_generic<VisualScriptGlobalConstant>);
VisualScriptLanguage::singleton->add_register_func("data/math_constant",create_node_generic<VisualScriptMathConstant>);
VisualScriptLanguage::singleton->add_register_func("data/engine_singleton",create_node_generic<VisualScriptEngineSingleton>);
VisualScriptLanguage::singleton->add_register_func("data/scene_node",create_node_generic<VisualScriptSceneNode>);
VisualScriptLanguage::singleton->add_register_func("data/scene_tree",create_node_generic<VisualScriptSceneTree>);
VisualScriptLanguage::singleton->add_register_func("data/resource_path",create_node_generic<VisualScriptResourcePath>);
VisualScriptLanguage::singleton->add_register_func("index/get",create_node_generic<VisualScriptIndexGet>);
VisualScriptLanguage::singleton->add_register_func("index/set",create_node_generic<VisualScriptIndexSet>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/equal",create_op_node<Variant::OP_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/not_equal",create_op_node<Variant::OP_NOT_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/less",create_op_node<Variant::OP_LESS>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/less_equal",create_op_node<Variant::OP_LESS_EQUAL>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/greater",create_op_node<Variant::OP_GREATER>);
VisualScriptLanguage::singleton->add_register_func("operators/compare/greater_equal",create_op_node<Variant::OP_GREATER_EQUAL>);
//mathematic
VisualScriptLanguage::singleton->add_register_func("operators/math/add",create_op_node<Variant::OP_ADD>);
VisualScriptLanguage::singleton->add_register_func("operators/math/subtract",create_op_node<Variant::OP_SUBSTRACT>);
VisualScriptLanguage::singleton->add_register_func("operators/math/multiply",create_op_node<Variant::OP_MULTIPLY>);
VisualScriptLanguage::singleton->add_register_func("operators/math/divide",create_op_node<Variant::OP_DIVIDE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/negate",create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/remainder",create_op_node<Variant::OP_MODULE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat",create_op_node<Variant::OP_STRING_CONCAT>);
//bitwise
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left",create_op_node<Variant::OP_SHIFT_LEFT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right",create_op_node<Variant::OP_SHIFT_RIGHT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_and",create_op_node<Variant::OP_BIT_AND>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_or",create_op_node<Variant::OP_BIT_OR>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_xor",create_op_node<Variant::OP_BIT_XOR>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/bit_negate",create_op_node<Variant::OP_BIT_NEGATE>);
//logic
VisualScriptLanguage::singleton->add_register_func("operators/logic/and",create_op_node<Variant::OP_AND>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/or",create_op_node<Variant::OP_OR>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/xor",create_op_node<Variant::OP_XOR>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/not",create_op_node<Variant::OP_NOT>);
VisualScriptLanguage::singleton->add_register_func("operators/logic/in",create_op_node<Variant::OP_IN>);
}