godot/scene
PouleyKetchoupp d94cd42ccd Added option in project settings to draw Shape2D outlines
Disabling collision outlines can be useful for performance when the game
is running and many collision shapes are displayed.
2021-02-25 07:48:33 -07:00
..
2d Line2D::set_point_position Fail if passed index is out of bounds 2021-02-22 10:16:22 +01:00
3d Merge pull request #45618 from RandomShaper/modernize_mt_3.2 2021-02-18 20:47:24 +01:00
animation improve error message when travel() is called on an AnimationNodeStateMachine when the state machine is not playing 2021-02-22 10:15:00 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-19 15:55:41 +01:00
debugger Modernize Mutex 2021-02-18 11:58:08 +01:00
gui Label::set_lines_skipped Fail if passed a negative value 2021-02-22 10:16:54 +01:00
main Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
resources Added option in project settings to draw Shape2D outlines 2021-02-25 07:48:33 -07:00
register_scene_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_scene_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00