godot/drivers/webp/utils/filters.h
Juan Linietsky da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00

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C

// Copyright 2011 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Spatial prediction using various filters
//
// Author: Urvang (urvang@google.com)
#ifndef WEBP_UTILS_FILTERS_H_
#define WEBP_UTILS_FILTERS_H_
#include "../webp/types.h"
#include "../dsp/dsp.h"
#ifdef __cplusplus
extern "C" {
#endif
// Fast estimate of a potentially good filter.
WEBP_FILTER_TYPE WebPEstimateBestFilter(const uint8_t* data,
int width, int height, int stride);
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* WEBP_UTILS_FILTERS_H_ */