godot/tools/editor/io_plugins
Juan Linietsky da113fe40d -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now.
-Added ability to convert xml and tscn scenes to binary on export, makes loading of larger scenes faster
2015-12-04 10:18:28 -03:00
..
editor_atlas.cpp -fixes to animatedsprite used with atlas 2015-11-11 17:39:06 -03:00
editor_atlas.h
editor_export_scene.cpp -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
editor_export_scene.h -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
editor_font_import_plugin.cpp
editor_font_import_plugin.h
editor_import_collada.cpp
editor_import_collada.h
editor_mesh_import_plugin.cpp Better import mesh warnings 2015-11-25 10:28:46 -03:00
editor_mesh_import_plugin.h
editor_sample_import_plugin.cpp
editor_sample_import_plugin.h
editor_scene_import_plugin.cpp -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
editor_scene_import_plugin.h
editor_scene_importer_fbxconv.cpp
editor_scene_importer_fbxconv.h
editor_texture_import_plugin.cpp
editor_texture_import_plugin.h
editor_translation_import_plugin.cpp
editor_translation_import_plugin.h
SCsub