godot/modules/gdscript/language_server
Francois Belair 3111910331
Make LSP update the filesystem of changed scripts
This updates global classes and exposes base member variables.
Fixes #39713

(cherry picked from commit b16bb33a5b)
2021-04-26 11:54:01 +02:00
..
gdscript_extend_parser.cpp Make LSP parser aware of variables in sub-blocks 2021-03-24 16:52:38 -04:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_language_protocol.cpp Fixed Invalid function bindings #46135 2021-02-18 23:46:54 +01:00
gdscript_language_protocol.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_language_server.cpp Modernize Thread 2021-02-18 11:58:08 +01:00
gdscript_language_server.h Modernize Thread 2021-02-18 11:58:08 +01:00
gdscript_text_document.cpp Make LSP update the filesystem of changed scripts 2021-04-26 11:54:01 +02:00
gdscript_text_document.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
gdscript_workspace.cpp Implement LSP didDeleteFiles to clear diagnostics 2021-04-01 13:41:53 -04:00
gdscript_workspace.h Implement LSP didDeleteFiles to clear diagnostics 2021-04-01 13:41:53 -04:00
lsp.hpp Implement LSP didDeleteFiles to clear diagnostics 2021-04-01 13:41:53 -04:00