godot/modules/gdnavigation/rvo_agent.cpp
Rémi Verschelde db81928e08 Vulkan: Move thirdparty code out of drivers, style fixes
- `vk_enum_string_helper.h` is a generated file taken from the SDK
  (Vulkan-ValidationLayers).
- `vk_mem_alloc.h` is a library from GPUOpen:
  https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
2020-02-11 14:08:44 +01:00

85 lines
3.3 KiB
C++

/*************************************************************************/
/* rvo_agent.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "rvo_agent.h"
#include "nav_map.h"
/**
@author AndreaCatania
*/
RvoAgent::RvoAgent() :
map(NULL) {
callback.id = ObjectID(0);
}
void RvoAgent::set_map(NavMap *p_map) {
map = p_map;
}
bool RvoAgent::is_map_changed() {
if (map) {
bool is_changed = map->get_map_update_id() != map_update_id;
map_update_id = map->get_map_update_id();
return is_changed;
} else {
return false;
}
}
void RvoAgent::set_callback(ObjectID p_id, const StringName p_method, const Variant p_udata) {
callback.id = p_id;
callback.method = p_method;
callback.udata = p_udata;
}
bool RvoAgent::has_callback() const {
return callback.id != 0;
}
void RvoAgent::dispatch_callback() {
if (callback.id == 0) {
return;
}
Object *obj = ObjectDB::get_instance(callback.id);
if (obj == NULL) {
callback.id = ObjectID(0);
}
Variant::CallError responseCallError;
callback.new_velocity = Vector3(agent.newVelocity_.x(), agent.newVelocity_.y(), agent.newVelocity_.z());
const Variant *vp[2] = { &callback.new_velocity, &callback.udata };
int argc = (callback.udata.get_type() == Variant::NIL) ? 1 : 2;
obj->call(callback.method, vp, argc, responseCallError);
}