godot/drivers/gles2
Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code
They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
2017-01-14 14:52:23 +01:00
..
shaders Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
rasterizer_gles2.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
rasterizer_gles2.h Merge remote-tracking branch 'origin/gles3' into gles3-on-master 2017-01-02 21:52:26 +01:00
rasterizer_instance_gles2.cpp Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
rasterizer_instance_gles2.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
SCsub SCsub: Add python shebang as a hint for syntax highlighting 2016-10-17 20:10:46 +02:00
shader_compiler_gles2.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
shader_compiler_gles2.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00
shader_gles2.cpp Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
shader_gles2.h Welcome in 2017, dear changelog reader! 2017-01-01 22:03:33 +01:00