godot/modules/mono/glue
Ignacio Etcheverry dcf1dc4fe0 C#: Support for building with the dotnet CLI
By adding a reference to the 'Microsoft.NETFramework.ReferenceAssemblies' nuget
package, we can build projects targeting .NET Framework with the dotnet CLI.
By referencing this package we also don't need to install Mono on Linux/macOS
or .NET Framework on Windows, as the assemblies are taken from the package.
2020-05-11 08:17:37 +02:00
..
GodotSharp C#: Support for building with the dotnet CLI 2020-05-11 08:17:37 +02:00
arguments_vector.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
base_object_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
base_object_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
collections_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
collections_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
gd_glue.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gd_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
glue_header.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
nodepath_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
nodepath_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rid_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_glue.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_glue.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
string_name_glue.cpp Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00
string_name_glue.h Fix C# bindings after recent breaking changes 2020-03-17 16:30:04 +01:00