godot/scene/2d
MattUV de96024453 Add set/get_collision_layer/mask_bit() to TileMaps
Add four methods to the TileMap node to make collision layers and masks be modified bit by bit (like PhysicBody2Ds and RayCast2Ds):

 * set_collision_layer_bit()
 * set_collision_mask_bit()

 * get_collision_layer_bit()
 * get_collision_mask_bit()
2017-04-11 19:38:14 +02:00
..
animated_sprite.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
animated_sprite.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
area_2d.cpp Fix monitoring status of Area2D 2017-04-03 21:00:38 +09:00
area_2d.h Fix monitoring status of Area2D 2017-04-03 21:00:38 +09:00
back_buffer_copy.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
back_buffer_copy.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
camera_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
camera_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
canvas_item.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
canvas_item.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
canvas_modulate.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
canvas_modulate.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_object_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_object_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_polygon_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_polygon_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_shape_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
collision_shape_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
joints_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
joints_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
light_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
light_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
light_occluder_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
light_occluder_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
navigation2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
navigation2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
navigation_polygon.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
navigation_polygon.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
node_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
node_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
parallax_background.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
parallax_background.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
parallax_layer.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
parallax_layer.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
particles_2d.cpp Fix Particles2D process mode back-compat issue 2017-03-20 19:47:25 +01:00
particles_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
path_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
path_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
path_texture.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
path_texture.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
physics_body_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
physics_body_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
polygon_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
polygon_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
position_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
position_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
ray_cast_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
ray_cast_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
remote_transform_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
remote_transform_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
sample_player_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
sample_player_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
screen_button.cpp Improve TouchScreenButton 2017-04-03 14:38:01 +02:00
screen_button.h Improve TouchScreenButton 2017-04-03 14:38:01 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
sound_player_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
sound_player_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
sprite.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
sprite.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
tile_map.cpp Add set/get_collision_layer/mask_bit() to TileMaps 2017-04-11 19:38:14 +02:00
tile_map.h Add set/get_collision_layer/mask_bit() to TileMaps 2017-04-11 19:38:14 +02:00
visibility_notifier_2d.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
visibility_notifier_2d.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
y_sort.cpp Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
y_sort.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00