godot/scene
Juan Linietsky acc9db1695 Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners
New and corrected area override modes.
2015-12-22 10:57:39 -03:00
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2d Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners 2015-12-22 10:57:39 -03:00
3d New and corrected are override modes. 2015-12-14 02:56:49 +01:00
animation -fix function calls in animationtree, closes #2789 2015-12-16 08:34:57 -03:00
audio -another approach to solving the deadlock problem :| 2015-12-21 10:51:27 -03:00
gui -split view of property editor and editor settings 2015-12-15 23:39:36 -03:00
io Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
main better unique name resolution, as suggested i #3017 2015-12-08 11:33:30 -03:00
resources -implement arrows on tabs, when too many tabs are present, fixes #2806 2015-12-14 10:24:28 -03:00
register_scene_types.cpp -work in progress resourceparser and .tscn parser. Still non-functional 2015-11-24 10:42:05 -03:00
register_scene_types.h Updated copyright year in all headers 2015-04-18 14:38:54 -03:00
scene_string_names.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
scene_string_names.h Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00